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Amorphous+

Play Amorphous+

Aug. 06, 2008

Rating: 0

Soliduck: Sprint - Run quickly, stop to recharge Grenade - Throw at mouse Lure - Throw at mouse, makes most Gloobles attack the lure. Pick up to recharge Inhibitor - Reduces the amount of Gloobles that can attack for a time. Hazard Suit - Gives you protection against hazards, to a certain limit. Saw Drone - Flying sawblade that attacks Gloobles, but is dangerous to you as well Instant Wall - Creates a solid wall, apparently impervious to acid. Repulsor - Pushes Gloobles away, creating a Glooble-free zone. Stationary gun - Put down to create a turret that shoots random Gloobles Teleporter - Put down to create a teleport point, click again to re-apear at that point Armor suit - Blows up when you'd die, saving you from most dangers, but only once. Unknown

Amorphous+

Play Amorphous+

Aug. 04, 2008

Rating: 0

As a comment on Impressionist being the hardest achievement, I got it accidentally by blowing up a bunch of different blobs (I also got four of the combo awards), so I kinda disagree.

Amorphous+

Play Amorphous+

Aug. 04, 2008

Rating: 0

Pancake, you're surrounded by strong acid. Blowing your armor up doesn't help you much.

Catch'em 2

Play Catch'em 2

Jul. 28, 2008

Rating: 3

Very fun. Good reaction training too, though I don't recommend using a PC to train your mind.

Inquisitive Dave

Play Inquisitive Dave

Jul. 18, 2008

Rating: 0

Really cool game. I seem to have developed sudden death syndrome in the boss fight though. Randomly when conversation starts I die for no good reason.

LRU 3: Darkness Reborn

Play LRU 3: Darkness Reborn

Jul. 15, 2008

Rating: 0

Preferred the old target system. No feel of accomplishment when I do something everybody can do, as opposed to the 5 hit in the old system, where I actually had to concentrate a slight bit.

Hedgehog Launch

Play Hedgehog Launch

Jul. 05, 2008

Rating: 0

Everything maxed, and I didn't even bounce before entering space...

IndestructoTank! AE

Play IndestructoTank! AE

Jun. 20, 2008

Rating: 0

Playing co-op alone was a fun challenge. Other than that, same game as before. So, while it deserves 5/5 as a game, I already gave that to the original game. 3/5 due to the fact I liked the co-op (even though I played it incorrectly ^_^)

RagDoll Cannon

Play RagDoll Cannon

Jun. 19, 2008

Rating: 0

Someone did 20 levels with 2 shots? Doubtful -_-'

Cursor Attack 3

Play Cursor Attack 3

Jun. 17, 2008

Rating: 0

Not hard enough. 3/5 for keeping me entertained enough to finish all levels though.

Arcane

Play Arcane

Jun. 12, 2008

Rating: 0

The previous mentioned typo off 1x2 on Kings Blood is also present on Black Knight's Vest

Arcane

Play Arcane

Jun. 12, 2008

Rating: 0

There's a mistype on Kings Armor (4th premium), it says it's 1x2, but it's 2x4 like all other armors.

Arcane

Play Arcane

Jun. 12, 2008

Rating: 0

Meelee could easily be improved so that it's more skill and less luck, but ranged attacks are rather well programmed (especially the shield blocking and headshots)

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Jun. 07, 2008

Rating: 0

I usually go with the standard party too. But, if you're impatient (in which case you really shouldn't be trying to complete a DnD game), it's possible to use a berserker instead of ranger (if you've got luck on your side that is, otherwise you'll get wiped. A lot.)

DayMare Town 2

Play DayMare Town 2

Jun. 04, 2008

Rating: 0

Can't understand why people keep whining. Beat the game (with 19 coins, granted, but I wasn't looking for a high score) by being patient. Usually you have to do really stupid stuff ("poke the rabbit with the banana to make it dance"), but this one was actually logical.

Chronotron

Play Chronotron

May. 14, 2008

Rating: 0

Patience seems to be the sole reason I win most levels. 30 seconds of waiting can allow you to do anything, 15 can allow most stuff, but in some levels 30 seconds means spending 5 minutes on that level alone.

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

May. 12, 2008

Rating: 0

Wait...You took a game that had complaints about having to many items...and gave it more? Hrmf, ok then, that's cool with me, since I wasn't one of the complainers.

Chronotron

Play Chronotron

May. 09, 2008

Rating: 0

I thought this was 5 material at first, but really, the bugs are a DRAG! Sure, I can rewind five times to do that last guy's actions, but I don't want to.

Sinta:Escape from Ixerron Keep

Play Sinta:Escape from Ixerron Keep

May. 02, 2008

Rating: 0

The star-collecting needs to be an endurance badge or something. And the game seems like it was planning to have a badge for finishing it without shooting a single time

Sonny

Play Sonny

Apr. 18, 2008

Rating: 0

Great game, only one thing that needs improvement. Skills. I made a gunslinger that was better at defending than the defender ever was, and it makes no sense that someone who supposedly trains to inflict as much damage as possible can learn a healing spell during their training

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