Dude if you start paying attention to the feedback from your players and respect what they want maybe your games will be more than 4 stars and get badges....
The crafting system makes no sense. I use only iron and get a bronze weapon, then only bronze and can get an iron weapon? Percentage based? That's insanely weird and makes crafting and searching for materials a waste of time, get your s*** together dude
becomes tooooooo boooooring...can't fathom to farm more stats after reaching lv70...training should be able to be automatic, and what's up with early heroes becoming useless? Also weird choice of references for the heroes o_o
easy to get to wave 30, defeat Joe whoever he is, and do the infinite mode. Just make 2 of each ground towers and 1 sky tower and max them, and spend the remaining points in tower damage passive.
Real nice, fuucking games enters ultra slow motion during last boss because of all the mobs and then becomes so heavy after defeating her that flash becomes irresponsive :/ kein Badge then .l.
Nice game, great concept!! If the tasks were more intuitive and "believable" it would be much better!!! *opens car trunk with giant socks* (seriously...)
if you beat the game and didn't get the badge you can make a screenshot of the options screen because there's a selectable option for hyper mode for having beaten the game with less than 20 deaths
Sort of like castlevania 2D. Definitely 5/5. Grade system sucks though, and it would be nice if there were items and something to do with all the coins. A level select would be cool too, or even better a full map with various regions like castlevania.