Nice graphics upgrade, the introduction of special ability options and different flavors of gear is nice, but not being able to scrap redundant gear combined with random level ups gets frustrating. Also some of the game play changes from the original are not as intuitive.
The banner announcing a bade/achievement covers up the ratings for how well an item was crafted, could be moved down a little bit so that id doesn't. Also it would be nice to be able to try again when having failed to complete a section.
While mechanically "Confusion" isn't a killer for a well constructed deck, it is extremely frustrating to essentially not be able to actually play. Just watching cards fly around the screen is not much fun. Also, while the description reads 2 turns it always seems to last 4.
Hey Alec, very happy that you've shared your thoughts on Confusion with us, community feedback is an important asset to our games. That said, if you could submit an in game bug report of Confusion lasting longer than 3 turns, that would be very helpful for our tech team. Thank you!
Actually the new features make for an inferior game IMO. For example the objective was a little clearer in gluey 1. Here I have yet to figure out the criteria under which new blobs are added which frequently makes for overloaded play area and game over with no clear idea how to get out of it once the timer starts (getting rid of blobs just brings more).
It would be nice on the tactical map to have an indicator of which character is active since once you have more than one in a given fighting style it's hard to tell.
Good artwork but there's an awful lot of time running around in circles trying to get enough money for a decent weapon, which aren't well identified so that you know what you're getting.
Odd glitch. The action stopped but the sound continued in the middle of a fight. After a typical length for toughish minion I proceeded to level infinitely...
Hey Alec, very happy that you've shared your thoughts on Confusion with us, community feedback is an important asset to our games. That said, if you could submit an in game bug report of Confusion lasting longer than 3 turns, that would be very helpful for our tech team. Thank you!