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AlecGriffon's Comments

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Warlords: Heroes

Play Warlords: Heroes

Sep. 18, 2020

Rating: -1

Almost a 'rage quit' level of frustration.

Tyrant Unleashed

Play Tyrant Unleashed

Oct. 07, 2019

Rating: 3

It's really a shame that this investment in gorgeous artwork with a solid core concept was ruined by outrageous levels of power creep.

Dangerous Adventure 2

Play Dangerous Adventure 2

Sep. 29, 2016

Rating: -4

The lock picking mini-game is obnoxious especially compared to the original.

Dangerous Adventure 2

Play Dangerous Adventure 2

Sep. 29, 2016

Rating: 1

Nice graphics upgrade, the introduction of special ability options and different flavors of gear is nice, but not being able to scrap redundant gear combined with random level ups gets frustrating. Also some of the game play changes from the original are not as intuitive.

Frontier

Play Frontier

Jul. 02, 2016

Rating: 0

The basic game structure is interesting, but the travel time is a major obstacle to enjoying this.

Jacksmith

Play Jacksmith

Oct. 12, 2012

Rating: 4

The banner announcing a bade/achievement covers up the ratings for how well an item was crafted, could be moved down a little bit so that id doesn't. Also it would be nice to be able to try again when having failed to complete a section.

Desert Rifle 2

Play Desert Rifle 2

Sep. 23, 2012

Rating: 5

A little late, this having been out awhile now, but it would be nice to be able to save voluntarily rather than only right before buying ammo.

Closure

Play Closure

Sep. 13, 2012

Rating: -5

Purgatory is right!

Clash of the Dragons

Play Clash of the Dragons

Dec. 01, 2011

Rating: 1

While mechanically "Confusion" isn't a killer for a well constructed deck, it is extremely frustrating to essentially not be able to actually play. Just watching cards fly around the screen is not much fun. Also, while the description reads 2 turns it always seems to last 4.

Developer response from 5thPlanetGames

Hey Alec, very happy that you've shared your thoughts on Confusion with us, community feedback is an important asset to our games. That said, if you could submit an in game bug report of Confusion lasting longer than 3 turns, that would be very helpful for our tech team. Thank you!

Gluey 2

Play Gluey 2

Oct. 20, 2011

Rating: 2

Actually the new features make for an inferior game IMO. For example the objective was a little clearer in gluey 1. Here I have yet to figure out the criteria under which new blobs are added which frequently makes for overloaded play area and game over with no clear idea how to get out of it once the timer starts (getting rid of blobs just brings more).

Arkandian Revenant

Play Arkandian Revenant

Sep. 25, 2011

Rating: 19

It would be nice on the tactical map to have an indicator of which character is active since once you have more than one in a given fighting style it's hard to tell.

Double Life

Play Double Life

Aug. 29, 2011

Rating: 12

Good artwork but there's an awful lot of time running around in circles trying to get enough money for a decent weapon, which aren't well identified so that you know what you're getting.

Spectromancer: Truth & Beauty

Play Spectromancer: Truth & Beauty

Aug. 11, 2011

Rating: 2

There is a serious flaw in the difficulty system. Advanced opponents are boring, while Expert are nearly unbeatable.

Endless Space

Play Endless Space

Jun. 21, 2011

Rating: 4

There does not appear to be any way to progress. Although it is possible to jump off the top, over the side, and off the screen...

Ropascris

Play Ropascris

Apr. 22, 2011

Rating: 8

Oh my, very different indeed. Simple concept that ends up being more challenging than it seems.

Hack Slash Crawl

Play Hack Slash Crawl

Apr. 12, 2011

Rating: 1

Odd glitch. The action stopped but the sound continued in the middle of a fight. After a typical length for toughish minion I proceeded to level infinitely...

The Rainstorm

Play The Rainstorm

Apr. 09, 2011

Rating: 2

Absolutely beautiful graphics, nice simple concept. A little difficult to control so not much to my liking but was well worth looking at.

Zee and the Alien Machine

Play Zee and the Alien Machine

Mar. 25, 2011

Rating: 1

Good concept but way too hard to interact with the environment.

Runestone: Arena

Play Runestone: Arena

Mar. 15, 2011

Rating: 2

My definition of 80% must be different than the programmer's because it appears to be about every other try if I'm lucky. )-:

The Leon Wars

Play The Leon Wars

Mar. 09, 2011

Rating: 3

It would be nice to be able to transfer units, either to another army or between towns and armies.

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