what the hell is up with these sluggish milestones, I swear I got to the collapse points in under 10 factor boosts but it won't even give me the under 20 reward!!?? is there something i'm missing here or is the game just bugged?
Argh! level 10 wouldn't be so bad if it weren't for that damn probe which is way too difficult to kill, every time it reached my cannons it just totally desroys them cos I can't kill it in time, I have to build more cannons and by the time I finally kill it, I lost the progress I made against the creeper.
don't play this game, the problem is with the buildings, when you prestige, the money you get from it resets to the first level , but the levle itself doesn't reset, making it next to impossible to upgrade and totally screwing you over, do some testing before releasing a game please.
Thanks for the comment! Next time, before advising people not to play the game, make sure that you are correct in your accusation. Click on the building in the game and read the description. It says that income depends on the battle # in the raid. Revenue decreases after the start of a new raid, but quickly recovers as the raid progresses.
Theres a lot of math behind the ratios and the prizes. In order to offer good prizes, the chance of a bad one must outweigh it otherwise it gets overpowered. I may look in to the logic behind this all in an update though.
how the hell am I supposed to get to the future era? I've maxed out my palace level and conquered every part of the world but I still don't have enough fame to advance.
l.LBE.E is way unfair, most of the other bosses have a pattern and you can easily dodge their attacks if you know what you're doing, but with this boss is it just simply impossible to avoid taking damage most of the time since you get trapped in the corner by the laser.
Thanks for the comment! Next time, before advising people not to play the game, make sure that you are correct in your accusation. Click on the building in the game and read the description. It says that income depends on the battle # in the raid. Revenue decreases after the start of a new raid, but quickly recovers as the raid progresses.