Maybe an idea would be possible to negotiate with the high tech civilizations and gain something in return other than creaming their biomass for nothing.
Tried a standalone version, was fully worked after I do a full refresh. Probably because either my Windows 8 or Graphic Card(s) cannot rendering the thing properly. Well, at least it is working. Thanks.
Nice game. It is similar like BattleshipCraft from IOS game, but in space sci-fi theme (which is wonderful to know)! However, there is something wrong with the screen right after loaded the game (unity web browser). I can't see any letters at all or having their graphic gone missing (most of it represented as black squares and there are hardly any letters and numbers at all). Would you could check it out if there have any graphical problem or I having some compatible or any strange issues. Other than that, 4/5 (my current rate 3.5/5) for your first non pre-test release part of the game module.
Hi Alfieg, you can try sbtest.universe-edge.com or the standalone build( http://rebellion534.itch.io/uesb ) . if the issue is still there, et me know, are you using any special character key set on your computer?
4 Characters: Steve is the worker of the Fenix Cooperation, Christina is the secretary of the Fenix Cooperation, Troy is either a second hand boss, businessman or executive of Fenix Cooperation and Lionel is the head of the Fenix Cooperation.
@ cammcken.
Actually, it does. Only a few squadron of planes are "mini" bombers and can only drop one payload in every runs. First night bombing during WWI will be British side.
Suggestion: Neutral Invasion = All AIs or players will start out with few territories but neutral will able to defend itself and attacks your territories. Overtime, neutral will increase more army supplies each few turns if they don't manage to take out their weak spot of neutral's territories (like normal player full country/region controlled). It requires team coordinates to deserve a victory.
Private: Sir, who is operating a tank?? Officer: That will be a colonel officers, private. Private: Wonder why we surrender because of colonel's death, there are 2 feet away to winning. Officer: No colonel leads the battle, force surrender even we have a tons of army.
This good game based on risk board game combine with RTS. It is more like leaders in conflict rage war against others than being evil organization. Sending k.r.a.k.e.n is more like sending nuclear weapons on enemy to win a war. (reason: need large amount of resources to build some, money to maintain, empty nodes are silos). Overall, it is a good game but it isn't perfect yet.
Hi, thanks for your feedback :) this is our first game as dev9k team. What would you change to make it better? We're evaluating all feedback for a possible future sequel, so all feedback is much appreciated!
Important note: Few snipers and bunch of rifleman & assaults could kill few mech without a problem. Our mech are sometimes move into their army, get destroyed and waste 110 gold in our reserves..
Enemy Captain: Sir, they are deplete most of our HP base.. what do we do?.. Enemy Admiral: OK, here's what we going to do. Make our base invulnerable and send UNKNOWN straight to their base with weird techs in our arsenal.. Enemy captain: But sir, can't we just keep invulnerable when our flagship dies.. Enemy Admiral: NO, when our flagship dies.. Our base will be free of any ships attacks and dies defeated. Enemy captain: Bu--.. Enemy Admiral: DO as what I say !!..
Hi Alfieg, you can try sbtest.universe-edge.com or the standalone build( http://rebellion534.itch.io/uesb ) . if the issue is still there, et me know, are you using any special character key set on your computer?