@Lucika
I think that the purpose of not having a switch cooldown after deaths is to give people a chance to recover. If there was a switch cooldown after deaths then you colud kill a charachter and be garunteed to kill another charachter with an all out move simply becausse they can't switch out.
@jbaird77
that would unbalance the system, intercepts shoukld be free just as switches are free. The penalty for a failed intercept is that you essentially do nothing on the turn.
@dunkelnebel
if anything Rumiko is underpowered now, and eviscreate costs 65 power and does a mere 20 damage, hardly a good attack. Eviscreate should be changed to only costing 55 power, not made weaker.
@bane2000
you're right, and it is a good idea. Maybe skill based trophies or achievments could work too. Like kill a charachter without taking damage, make all kills in one game with a single charachter, 10,50, and 100 win markers, etc.
the advantage over the hats is that it's less luck based. What do you think?
@zakia
Vanessa Voss is 'The Daywalker' for a reason. Plus she's obviously based off of Blade. As for light attacks, V.Voss has 2, Helene has enchant blade, nija port is light, ashi has 1, and there are lots others. Having low light resistance is a good way to get yourself anhialated by my deck so :P
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@estyles hat is a very good suggestion, I second.