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AlienKittyInc's Comments

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Circle Strike 2

Play Circle Strike 2

Jul. 05, 2008

Rating: 0

@oneoneone4 you are an idiot. He put his screenname into the game, and you still think it's stolen.

Kongai

Play Kongai

Jul. 03, 2008

Rating: 0

did you hit all your own cards? You should have hit either just yourself or all cards on your team. I would think just yourself.

Kongai

Play Kongai

Jul. 03, 2008

Rating: 0

I agree with Jman

Kongai

Play Kongai

Jul. 02, 2008

Rating: 0

when the timer uns out, somethig should happen.

Kongai

Play Kongai

Jun. 30, 2008

Rating: 0

Origami crane should mean that your attacks never miss, even against opponents who can dodge (Popo, elusive feather)

Kongai

Play Kongai

Jun. 30, 2008

Rating: 0

@Lucika I think that the purpose of not having a switch cooldown after deaths is to give people a chance to recover. If there was a switch cooldown after deaths then you colud kill a charachter and be garunteed to kill another charachter with an all out move simply becausse they can't switch out.

Kongai

Play Kongai

Jun. 28, 2008

Rating: 0

@jbaird77 that would unbalance the system, intercepts shoukld be free just as switches are free. The penalty for a failed intercept is that you essentially do nothing on the turn.

Kongai

Play Kongai

Jun. 28, 2008

Rating: 0

@zakia That's a very good idea, I second.

Kongai

Play Kongai

Jun. 28, 2008

Rating: 0

there is a limit on it. It's called switch cooldown. Anytrhing more would be asinine.

Kongai

Play Kongai

Jun. 28, 2008

Rating: 0

Zina isn't overpowered.

Kongai

Play Kongai

Jun. 27, 2008

Rating: 0

@Nightmare King Helene was good before she got nerfed, now she's borderline useless, and shield bash, to be frank, sucks.

Kongai

Play Kongai

Jun. 26, 2008

Rating: 0

@dunkelnebel if anything Rumiko is underpowered now, and eviscreate costs 65 power and does a mere 20 damage, hardly a good attack. Eviscreate should be changed to only costing 55 power, not made weaker.

GemCraft

Play GemCraft

Jun. 26, 2008

Rating: 0

for challenge replaying a level counts as a new one if you beat it again. You can just do first level 9 times if you want.

Kongai

Play Kongai

Jun. 25, 2008

Rating: 0

@squeoo they are, indeed, debuffs. Sacred candle would work as well for avoiding them

Kongai

Play Kongai

Jun. 25, 2008

Rating: 0

@ turgalover good one XD but seriously, I agree. I don't think that there's any way to get the game makers to do anything about it though.

Kongai

Play Kongai

Jun. 24, 2008

Rating: 0

@mickey35 what the heck are you talking about?

Kongai

Play Kongai

Jun. 24, 2008

Rating: 0

if anything the trapper is way too weak!

Kongai

Play Kongai

Jun. 21, 2008

Rating: 0

@bane2000 you're right, and it is a good idea. Maybe skill based trophies or achievments could work too. Like kill a charachter without taking damage, make all kills in one game with a single charachter, 10,50, and 100 win markers, etc. the advantage over the hats is that it's less luck based. What do you think?

Kongai

Play Kongai

Jun. 21, 2008

Rating: 0

@bane2000 the holiday challenges are kinda like that. Gem of souls dipped in chocolate, reingforced breastpplate with sunglasses...

Kongai

Play Kongai

Jun. 21, 2008

Rating: 0

@zakia Vanessa Voss is 'The Daywalker' for a reason. Plus she's obviously based off of Blade. As for light attacks, V.Voss has 2, Helene has enchant blade, nija port is light, ashi has 1, and there are lots others. Having low light resistance is a good way to get yourself anhialated by my deck so :P ---- @estyles hat is a very good suggestion, I second.

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