Games Achievements My Kong Sign In

Alsee's Comments

Comment

Ungravity

Play Ungravity

Oct. 18, 2019

Rating: 1

It looks like I'm the first to complete the game. Getting killed by off-screen guns kinda sucks - maybe try to expand the vision range or something? The gun on level 23 is too nasty - it looks like I'm the only person to get past it so far. Either give it an off-button somewhere on the left, or at least make that hallway wider or something? On level 25 there's no reason to go to the button on the left. Either it's a deliberate red-herring, or it's a bug and the button starts in the wrong state.

Developer response from catomgames

Thanks for your feedback. We will check it out the levels 23 and 25 to see if we accidentally changed something.

Raid Heroes: Sword and Magic

Play Raid Heroes: Sword and Magic

Sep. 26, 2019

Rating: 0

When your first-day blazon runs out your squad gets crippled and progress grinds to a halt. That's bad enough, but the worst part is the obnoxious developer with replying that that it's not pay-to-win and it's all fair because everyone has to pay the same amount if they want to keep playing beyond 24 hours. Although it's only a difference of 30x gold and 3x everything else, so I felt generous and gave the game a gold star. Erm, actually Kong rating stars are blue. I gave the game a blue star.

Electric City Manager

Play Electric City Manager

Sep. 21, 2019

Rating: 1

Aside from having to build mines on mountains, does the terrain have any effect on any of the buildings??

Encaged

Play Encaged

Aug. 11, 2019

Rating: 0

Interesting novelty. Level notes: On 13 the bottom right switch is unneeded. I think there might also be an unneeded resource on level 15.

Idle Champions of the Forgotten Realms

Play Idle Champions of the Forgotten Realms

Aug. 03, 2019

Rating: 524

Chest codes are listed at: https://idle-champions.fandom.com/wiki/Codes

ANOVA

Play ANOVA

Jul. 13, 2019

Rating: 4

Walkthrough: Try taking or using everything you can click on. Then start using everything in inventory on everything. Many of the "puzzles" in the game make no sense at all, starting with the first first task to shut off the smoke. So yeah, the walkthrough is to just blindly try everything until eventually you "win".

Developer response from MontiGames

That's one way to do it! But we're definitely looking at ways to make the puzzles more intuitive without giving away too much! :D

Hero Simulator:Idle Adventures

Play Hero Simulator:Idle Adventures

Jul. 11, 2019

Rating: 1

The speech bubble needs to be moved. It covers the risk percentage for level II investment.

World explore

Play World explore

May. 26, 2019

Rating: 3

More suggestions: When a building is selected on the bottom, highlight all buildings of that type on the map to make them easy to find. Also highlight the resource types that building consumes and produces on the top-right to make them easier to spot. Less important, but nice to have: If I can't afford to buy that building type right now, maybe show an estimated time until I can afford it. When I hover a building on the map and I can't afford to upgrade it, maybe show estimated time until I can afford it. Partial resource shortages may raise issues with the time estimations - ideally time would be estimated factoring in the shortage % but it would be acceptable to calculate based on current output and allow the estimate jump wildly each time-tick.

World explore

Play World explore

May. 26, 2019

Rating: 5

Comments/suggestions: Advanced copper mine is missing. I haven't even used advanced stuff because running power cable for it looks very painful. Perhaps allow road/cable/pipes to run through the same square? I've unlocked all buildings, and Study Group is still offering to spend money there. Does buying more Study Group do anything? If not then you should remove upgrade&price at that point. Add WASD and arrows to move map.

Idle Harvest

Play Idle Harvest

Mar. 19, 2019

Rating: 2

I have never been able to get close to doing the "Fill the grid" task so far.... and I just realized it's because the game is *punishing* me for clearing rocks?!?! Please fix. Don't punish the player for upgrading the ax as clearing rocks aggressively.

Idle Harvest

Play Idle Harvest

Mar. 18, 2019

Rating: 7

Dear EVERY GAME DEVELOPER ON THE PLANET: It's not 1962 and I don't want to play a game like I'm on a 110 baud modem. Don't display text o....n....e.... ....c....h....a....r....a....c....t....e....r.... ....a....t.... ....a.... ....t....i....m....e.... Please just display text all at once so I can read it at a natural rate.

Ant Empire Reloaded

Play Ant Empire Reloaded

Mar. 18, 2019

Rating: 0

Idle Colony was my quickest level, but constantly swapping the entire game out of sight to progress at a proper rate is a pretty bad game mechanic. I suggest scrapping the level and replacing it with something else.

Idle Hero Tower Defense

Play Idle Hero Tower Defense

Mar. 18, 2019

Rating: 0

UI improvements: The the Achievements and Challenges panels, it's annoying to have to hunt to find the ones you can claim. Those should always appear at the top of the list. All panels that scroll up/down should have a scroll bar available.

Ogre Dungeon Crawler

Play Ogre Dungeon Crawler

Jan. 23, 2019

Rating: 13

Suggestions/bugs: (1) When I sell an item, do not reset the selection-cursor back to the top-left. Leave it where it is (unless selling the last item in the list). (2) Dragging an inventory item to a different spot should swap the items. (3) When viewing character equipment and clicking to different character: do not reset inventory view to * (view all). (4) I think(?) the game allowed me to spend (waste) a stat point on a stat that was already at max. If a stat is max then remove the +stat button. (5) I still can't see the full map, and the map-zoom is worse than worthless. The +/- buttons just get in the way. Need to see full map. (6) Movement still sometimes fails to halt on hostile encounter. NOTE: In six out of six cases, it appears to be triggered when the next move after the battle steps through a doorway, by a previously unseen enemy on a square that was already mapped. (7) Don't auto-path step on a trap when there's a known alternate route that avoids the trap.

Developer response from ultimafantasia

really good input, will check all those

Me And The Key 2

Play Me And The Key 2

Jan. 14, 2019

Rating: -1

Why is everyone freaking out over level 25? Don't people know you can aim the ball, based on where it hits the paddle?

Guardians of Dreamstate: Infinity Gem

Play Guardians of Dreamstate: Infinity Gem

Dec. 17, 2018

Rating: 2

Please eliminate the slow character-by-character display of text. It's horribly annoying. Even back in the 1980's my dial-up 300 baud modem would display text at 30 characters per second. Just display of the full panel of text immediately.

Developer response from eshleman202

You're right I'll change that over in the next update.

Medieval: Age of Honor

Play Medieval: Age of Honor

Nov. 11, 2018

Rating: 2

1 star and block for spamming: "Medieval: Age of Honor (block) 2 hours ago I’m playing Medieval: Age of Honor on Kongregate and hope you will join me. Play Medieval: Age of Honor now"

GOST. The Game.

Play GOST. The Game.

Aug. 25, 2018

Rating: 9

On level 6, the list does not have a number 3. You need to make a 3.

Developer response from OrangeGrunge

Thank you. It's not a mistake. ;)

Iron Rage

Play Iron Rage

Aug. 09, 2018

Rating: 1

BLOCK and 1 STAR RATING for spamming: "Iron Rage (block) 10 hours ago Join the tremendous battles of the Iron Rage world, we will stop the Dominion together! Join the battle -https://apps.facebook.com/iron_rage Play Iron Rage now"

Idle Hacking

Play Idle Hacking

Jun. 19, 2018

Rating: 3

There's a slight hole in the plot. The kidnapper demands a measly 5000 SFC, which they could mine themselves in under 17 minutes on their five supercomputers. LOL

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate