Lol I apologize after reading what I just posted it sounds sarcastic and like Angrygiraffe needs a good punch on the nose. But I seriously am impressed and wonder wether this was literally your first game
This is a bit incredible for your 1st flash game. Honestly it leaves me some what skeptical. Is this for real you first ever game or is it just the first game you actually wore your try-hard panties to make. (Granted you did steal the idea, the graphics and code are yours im sure though)
By all means people: keep flaggin away. I get a real kick out of the fact that you think you're a programmar so you click on a thumbnail entitled "ATTENTION ALL PROGRAMMARS". Then you get here and realize that you are completely useless and have no idea how to help me because the simple fact is that I have a better start on this issue than you will have by the end of the year. So go ahead and cope with this belittling fact in any way you can.
NOTE ON CUSTOMIZATION: A lot of things got messed up over the time I was creating this. For some reason my fla file has an undying urge to randomly negate lines of code. Stocks used to reduce recoil and increase stability, same with grip. later in the game your flashlight and supressor would be put to use. But yea, for the most part like changing magazines it really is just an argument between what looks cool and what's useful.
People please read the tutorials before complaining about me not telling you what to do. So far everything you've commented on (the map, the reloading) its all been covered. As for WASD, I apologize I tried putting them in long long ago but they for some reason make the game lag. I cannot explain why this happens.
Hey guys, I appreciate the input and would appreciate it even more if you could give some pointers on how to make this game so people will buy it. Does it need more levels, more content, more variety, some kind of competitive quality? Let me know plz.
Why should the dealer hold at 17? He'll hold when his number is higher than yours. He's trying to make money and if his 17 is already lower than your 18, drawing again with the risk of busting isn't going to increase his chances of losing because they're already at 100%.
is it just a rule that he must hold at 17 or what? Plz explain
vote this comment up if you want to move scope instead of landscape
vote down if you like moving the landscape instead of scope
My opinion is that moving the scope across the screen means it has to be smaller, making everything else have to be smaller to avoid enemies taking up the entire scope. Im open to ideas.
thanks for the advice, I made them go a bit slower but honestly, i've tried making them go slower than they are now and it was waaaaay too easy.
Secondly sometimes you die and don't know why because you just happened to have the unlucky timing of going off one side of the screen and coming back on the other just in time to hit a newly spawned circle. If you don't see it, trust me its there, happens to me sometimes too
POEPLE! in the description it tells you to push CTRL BACKSPACE to retry. Also sorry about the purple dot I wasn't thinking when i made the window size so big so now its all shrunk. But thanks for playing anyways.