I'd like to see a new feature. Part of the statistics should show recent individual spell effectiveness. Sometimes you can see how much damage your spells are doing, sometimes not. Damage avg over 60sec and #of kills over 60 sec. Great game by the way, thanks topcog.
So to confirm. Mining prestigium meteors spawned in using "meteor shower" shouldn't be boosted. The prestige skill that auto-mines meteors shouldn't be boosted in any way for prestigium. Mining the rainbow meteor shouldn't have it's prestigium boosted. Also, found out that meteor shower can drop a rainbow meteor on the click button instead of the area underneath.
Anything that increases a number, either from pet/skill/ups/item/prestige should be increased by prestige mod. If not that thing becomes useless. Thanks for the continued development. Thanks for making prestigium mining increase from mod, though the prestige skill to auto-mine them doesn't go up or meteor shower prestige meteors or the 3 in 1 meteor.
Everything except prestigum gain is modified by the prestige mod, Prestigum mining should not be boosted by mod. The automine / meteors contradict your previous thanks :P but these act as intended. This makes it essentially makes it more rewarding to prestige again and again.
more tooltips for all the things, one thing I can think of is a count for left-side cps purchases and/or mousing over resources to see what they're used for/how to get them.
A drill or similar hold down mouse button item as a replacement for clicking on the "click" button and meteors, my finger is starting to hurt and dislike using my clicker program. Upgrading = ore/click currency multiplier. Should auto-select.
A Pet that would stand loyally, like man's best friend, next to the most efficient CPS purchase.
Lastly, I wanted to see an exponential growth component (see swarm sim). But due to limited space I can't see that happening. So perhaps just a CPS increase over time mechanic.
All great suggestions, I love swarm sim! I have been looking into side activities / mini-games and I'm sure I could whip up something using a similar functionion.
-- tooltips: I can definately set that up // -- mouse-drill: I would like to add this to the skill tree with 2 or 3 upgrades. //-- prestige mod will multiply your income //-- Pet - Dog with a calculator? :)
Just lost my game, oh well. guess I start over. Turned on the backup feature, I could look for a save if they store locally if it hasn't been overwritten by my current game. Its no big deal, I can just start over. Would be good to experience the game from the start with zero truth in its current state.
I'd like to thank the developer for being so active with the community. I sometimes rate 5/5 just for that alone. Always updating/fixing, posting update notes. Maybe i'm alone in that appreciation. + if agree, let's thank this dev!
I just noticed in my kred history I bought 2x "x3 Multiplier" last year october. What happened with those multipliers and can I get multipliers on earth? I don't exactly have 20 kreds to spend.
so I was looking at my stats for clicking achieve status, and I noticed something odd. my "gold gained across all resets" was less than my "highest gold ever hoarded".
Thank you for this great game, could you fix stat contribution? currently it's based off of POST bonus (atleast I think), it should be PRE bonus. Also with Vitality training does it display only the vitality contribution or vitality + the def and att that you get from that vitality?
I'm really enjoying this game, could you gray out the 25/100 boxes if the player can't afford them? Still can use the Max buy button, but i'd like to know if I can afford 25/100 without checking #s.
I'm able to manual and auto while doing something else. move mouse onto extractor & alt+tab. unsure if it actually works but seeing the green ++++++ makes me think it does.
get on next year after getting off last year. I had 0.00 nov money, able to purchase anything that didn't cost nov. able to get about 250 souls easy. then started to play as normal, until I checked my souls and I have billions waiting. finished the game in about 10 minutes..before I reset I had infinite souls gained after reset, however I only gained about 3 trillion.
I'd like to say that so far I like the game, even if it uses a lot of CPU. A devs willingness to talk to the community and update their game goes a long way towards 5/5. I for one really appreciate the extra work you're putting into this game even if it is just another idle game.
When I get back home I will split the game into different and smaller tabs! So this bug will disappear! :) Give me two days so I can get back to my pc ;)
The save data was not lost; our servers were just down for several hours. You should be able to access your save files now.