suggestions. add rare/shiny(<1% chance) types of all recruits, to get the upgraded rare you would have to combine 2 of them. More skills or more places to spend gold. +only if you agree.
is the export data compatible with the .05a version on your website? I can't seem to import it properly. I want to play the next version but I want to keep my progress. unless you plan on a forced reset.
*clicks the "Join the kings games" button. nothing happens. click click click click click, oh it worked now.* Why does this button have problems? what can I do about it? Thanks
idea for a market price graph or at least a +/- number for market price change comparison. i'm about to note the smallest and highest numbers for each honey type. If somebody already has those, would you mind posting it as a comment?
anybody else experience a slow attack speed on things you can kill with one hit? If you attack something that takes 10+ hits you attack faster than something that takes 1 hit. Why is this and is there a way around it?
well shit, I wanted to buy the last pipe only and play the game with only the last pipe. I save up and save up to the 5k mark only to find out I get the first pipe that's supposed to be worth 500 but still spending 5k.
I enjoy the slow pace of the growth in this game. The thing I dislike is the update for $ and PP displayed is lagged about 1-2sec behind the actual value.
it's nice to be able to change the size of asteroids now. However interesting to be inside of the asteroid while mining at the start with default targeting. Perhaps a minimum target distance modifier to asteroid size ratio?
new autopilot pathing logic against pirate officer (unless it's my speed, using scout+pacer) causes many circles, almost have to manual control to kill it.
This must be an HTML5 game. Running on firefox cpu usage seems to be kinda high. Every few seconds the game freezes. Thinking of trying to use chrome to play it. Anybody experiences this please +
Would love to see progress:time graphs for overall, or just villages (changes after certain upgrades). Would be nice to see how different upgrades affect things.
today I did heroic bounty: Crypt Crusher as a lone knight. Equipped with only the protector skill I ran into the main chamber, familiar with the bounty I started by targeting the gates. After about two strikes of standard attacks enemies swarmed me and therefor my pointer. Frustrated I moved onto the next gate and the same thing, this bounty took much longer than needed. Please change the targeting system to fix this.
Oh damn, I did not think of that possibility. I'm so sorry ಥ_ಥ