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Antyradek's Comments

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Little Green Alien

Play Little Green Alien

Feb. 28, 2013

Rating: 0

Add some death animation and automatic restart. This menu gets irritating. Next time use Window instead of the Box. Looks more pro :D

Neuropathic Desert

Play Neuropathic Desert

Feb. 28, 2013

Rating: 1

Nice idea, but I am afraid this won't make a good game. Maybe if you include it as a single part of something larger.

Ladythug

Play Ladythug

Feb. 28, 2013

Rating: 0

Some people say you shouldn't use Unity to make 2D game. Well. You should make a 3D styled 2D game intead of playing only with textures.

Surf Bum

Play Surf Bum

Feb. 28, 2013

Rating: 0

I like the controls, they are very nice.

Survival Ball

Play Survival Ball

Feb. 19, 2013

Rating: 0

I would change tooth decay colour changing from white to black intead of green and red.

SolaSim 6-beta

Play SolaSim 6-beta

Feb. 19, 2013

Rating: -7

It's just another Aurora, but simpler. The controls are sometimes difficult especially when changing the planet's speed and distance from the sun. I would rather like to see something more original, you know. Why not making it 3D, coding dilatation of time? Just think about controls and you are ready to go.

Survival Ball

Play Survival Ball

Feb. 18, 2013

Rating: 1

almost 7 minutes yaay! You know, I just thought about making many floors of it acting like lives.

Survival Ball

Play Survival Ball

Feb. 18, 2013

Rating: 0

Make this Ice feel like Ice. You know... physics material.

Falldown 3D

Play Falldown 3D

Feb. 18, 2013

Rating: 2

Yaay, it alarms when you are on top. Just add some nice bonuses now.

D.R.O.M. Prototype

Play D.R.O.M. Prototype

Feb. 18, 2013

Rating: 0

That reminds me of an Unity game called Paper Moon. You should make some checkpoints.

Glitch

Play Glitch

Feb. 18, 2013

Rating: 0

Nice. Add some sound and make turrets easier to destroy.

The Desert Run

Play The Desert Run

Feb. 18, 2013

Rating: 5

Make pits more pitful, I liked the night level, but try setting here ambient light to total black..

Developer response from Reestv

Thanks for the feedback :)

RopeRace v2

Play RopeRace v2

Feb. 06, 2013

Rating: 2

Hey, how did you made this sling? I see you are probably using spring, but how do you make it, so that it vibrates in the middle for a first seconds after sticking?

Boo Urns

Play Boo Urns

Feb. 06, 2013

Rating: 3

Woo, ghosts can go through walls. By the way, the screen is to narrow. It makes the game uncomfortable. Make it wider.

The Groundskeeper's Replacement

Play The Groundskeeper's Replacement

Feb. 06, 2013

Rating: 2

There is only one think I don't like. It's the constant hum of flowing water I am able to hear everywhere. If I were you, I would make the audio source linear and with the range of only 10. Water is heard even when there is no flowing water anywhere, when the pipe is fixed and sprinkler turned off.

T R E E

Play T R E E

Feb. 06, 2013

Rating: 1

749 kills. You know, control is very difficult to handle.

Snowpocalypse

Play Snowpocalypse

Feb. 04, 2013

Rating: 0

Add some map. And a zombie counter.

72

Play 72

Feb. 04, 2013

Rating: 0

CheckPoints! I got to the point with red valve, and when tried to escape, they got me.

Developer response from RatKingsLair

Added two checkpoints!

Laser Ball

Play Laser Ball

Feb. 04, 2013

Rating: 0

Hmm, I would find it more comfortable if the block was moving without holding the button.

Archimedes' Labyrinth (WIP)

Play Archimedes' Labyrinth (WIP)

Feb. 02, 2013

Rating: -1

You see that black area when going through the tunnel? It is the place, where camera does not render, because it is too far away. You need to change camera's Far Clipping Plane to higher value. If not, add a black colour fog, to hide that rendering effect. And change black gateways to doors.

Developer response from Lord_Lucien

Due to the fog NOT covering up that effect at all; I extended the far clip plane to 25 units. Didn't change to doors; decided a good placeholder for now was some screenshots around that give some idea of what's on the otherside. Any other suggestions? I really don't think small graphical things will save this though; need some mechanics change to sway people over.

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