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Antyradek's Comments

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Luminous - Beta

Play Luminous - Beta

Jan. 11, 2013

Rating: 0

When touching red dot near "play" it restarts the level.

Airship Infiltration

Play Airship Infiltration

Jan. 08, 2013

Rating: -1

Shouldn't it be made in steampunk? Like here my dear: http://www.nitrome.com/games/dirkvalentine/#.UOxW4F6UKSo

Gravity

Play Gravity

Jan. 08, 2013

Rating: 1

You know, there is something like GUI.Button and GUI.Label if you did't know. Oh, and after first level it goes back to main screen without unlocking the next one.

Microbial Sketchpad

Play Microbial Sketchpad

Jan. 08, 2013

Rating: -1

Some instructions would be suitable.

Checkers Blow Up 3D

Play Checkers Blow Up 3D

Jan. 08, 2013

Rating: -1

Really nice. I would add some transitions and maybe shortcut buttons such as "left", "top", "bottom". It it really difficult to play without them.

Developer response from deleteduser

Adding those buttons seem like a good idea. I'll do it in the next version. Thanks for the feedback!

Cool Bunny Throw

Play Cool Bunny Throw

Jan. 07, 2013

Rating: 0

That's interactive cloth. I suppose...

Undergroth

Play Undergroth

Jan. 07, 2013

Rating: 1

Many invisible walls. I don't like it.

Fear Escape

Play Fear Escape

Jan. 07, 2013

Rating: 0

Hmm, three items in the whole game? And some animations would be advisable.

Stellar

Play Stellar

Jan. 07, 2013

Rating: 7

Needs additional special effects, and it it really hard.

Krystal

Play Krystal

Jan. 07, 2013

Rating: 0

I see you are using Unity pro? Am I right? I that case you could use so many incredible features such as realtime shadows, light probes and baked area lights together with glass and realtime reflection shaders. Nevertheless, I think the music is a little too boring, explosions are not powerful enough to easily jump gaps. Try adding some history too. 5/5 from me.

The scariest game on the internet

Play The scariest game on the internet

Jan. 05, 2013

Rating: 0

Very nice. It has climate of something strange, but you don't know what. The character should move a little faster. There should be more "strange actions" something appearing behind your back, a glimpse of something, temporary teleport, flying UFO etc. Make it more psychological horror. Take a look at this: http://jayisgames.com/archives/2012/07/snowdrift.php It is a perfect example of really scaring horror.

Developer response from dmaster777

It says the game couldn't be found :(

Brick Breakor

Play Brick Breakor

Jan. 04, 2013

Rating: 1

Midnight Ride by SoundJay :D

Developer response from dmaster777

Yeah :D :D :D

Forest Survival

Play Forest Survival

Jan. 04, 2013

Rating: 0

Too many Image Effects. Godrays are enough.

De-Nua Black

Play De-Nua Black

Jan. 03, 2013

Rating: 0

You are the first one I ever see to use GetSpectrumData() Congratulations. 5/5 for you

Dreamland

Play Dreamland

Jan. 03, 2013

Rating: 2

Incredible. However the beginning speech is much too long, it could have text showing for non-native speakers. The game lags for me, that's because there is too much dirt particles everywhere. You should make the dirt a child of character and animate it globally. The mouse moves too fast I think. Nevertheless, 5/5 for you.

Developer response from JamieHickman2

Yeah, you are definitely right about the intro being too long. I was going to cut it down, but wasn't quite sure on which parts to keep in and what to cut. I will play around with it and try to make it shorter. I also am aware of the lag issues. The particles are currently a child of the player, but it has to have a high energy and emission due to the character movement, and if these are too low then it doesn't appear quick enough unless the player stands still for the particles to re emit at the current location. Thanks a lot for the comments and suggestions, much appreciated!

Doggie Blues 3D

Play Doggie Blues 3D

Dec. 29, 2012

Rating: 0

I see you are using Unity. I think arrow keys controlling would be better for me.

Romeo & Juliette

Play Romeo & Juliette

Dec. 29, 2012

Rating: -4

So in the second level while collecting those red things controls are broken.

Muru

Play Muru

Dec. 29, 2012

Rating: 0

Higher pace. The game should be faster I think, and more powerups, because you die too easily.

Developer response from stevis93

I agree, I need to add an element of progression.

MineCraft

Play MineCraft

Dec. 29, 2012

Rating: 1

Is it really necessary?

Orbit Plus

Play Orbit Plus

Dec. 29, 2012

Rating: 1

Those explosions are super. You should use better logo picture.

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