Nice game, but since there is no invincibility time between hits (not even between life lost), when covered by smoke you can lost SEVERAL lifes in mere seconds. This greatly pushes up the difficulty.
One litte tip: It is not necessary to play all the stages of a training! For example, for the running training, I feel that the third part earns me the most level and money, so I just die as quick as possible in the first two stages and go straight to the third, where I can get quite easily >20 levels.
Have anyone actually reached fever mode? I can hardly ever get above 150 combos... after the dragon appears it is almost guaranteed that you lose combo faster than you can earn.
Really, the map is too big, and you risk having to run back half of the map if you went to the wrong direction, which ends up facing locked gates. And the enemies are still threatening regardless of your level, which makes exploring difficult and frustrating. Would be great if your damage grows say, 1 points per two levels, that will make killing mobs much easier and.
Awesome strategy game! The only complaint I have is that Aliens come out of sewers and attack at the same turn, could be annoying when an alien comes out and kill your trooper in one shot.
Not so spectacular. I explored the first few levels entirely, but after getting enough money for the last weapon, I simply rush through every remaining level due to the boredom. And the bosses have really simple move patterns. Overall, the game is too easy and sort of repetitive.
The AI for the ninjas are seriously flawed. Once one ninja targeted a foe, the others won't attack it, but letting it just pass through and attack the girl.