Ok, so you can't move when you're in control of the block right? Good, that works in well with the play style, but can someone please explain how I fell off a flat block whilst controlling a completely different block a few spaces away?
I've got to admit that I really liked the idea behind the game... right up until the game automatically put together the marbles and shotgun. I highly doubt that I'm the only person who wanted the joy of looking through their items and thinking "hmm, I wonder what would happen if I put that in there..." and this let the game down for me. Other than that however, I must say that this is a brilliant game.
Wow. I do however have to wonder how much stronger my army would be if they spent more time fighting and less time calling my opponent a "low-bred orc"...
First off it seems an alright game but I have concerns for its use with children. First its teaching them nonsense animals that don't exist. Thats always a bad plan. Second it has absolutely nothing to do with diffraction! (I know there will be people who will dispute this so heres a disclaimer: That is unless you are suggesting that the tubes that rotate the light are filled with increasingly dense materials when it would have been easier to simply put mirrors in and call it reflection.) Sorry about the rant but for me (and I am a pedantic git) this does ruin the pleasure of playing it.
I want to smash my computer. Your game is that irritating. Which is why i've come back to it 3 times. I hate you for making it. Why does it have to be so good and so hard!
I love the first 2 monsters, but when I finally saw the third one I was a bit dissappointed. In my mind the last level should have ended with you seeing a truly awe inspiring monster instead of one the looked like it was made more for playing than graphics.
I guess I'm missing the point but you start off searching for your sister with cryptic notes about a 'dore bell' and then just as you think you're getting close to acheiving one of these the game seems to forget about it and starts focusing on the other one? (I've tried to make it spoiler free, sorry if I failed)
Not only have you created a good game here, but you have worked extremely hard to make sure that all bugs reported were fixed as soon as possible. This game was truly an acheivement and I hope you receive a just reward for the amount of hard work that you have put in.
This is the second time I've posted and I'm sorry if I'm making a nuisance of myself but I've played 2 games since the update that makes that chances of getting the “100% and no daughter” bug "reduced significantly so it should be really rare now", and both of them ended up with this bug. How rare can it be to get it twice in a row?
A brilliant fusion of the old-school rpgs. All of the entertainment of the early final fantasys in a tiny package. Please don't stop making these games because of a few people who complain, instead let the rating (curently 4.22) speak for itself as this reflects a much wider view of opinions.
I love the irony in the updates box: "Verious typoes – plaese repot any moar you fidn". Please replace it with: "Various typos - please report any more you find" unless it was intentional in which case... LEGEND!
I'm not going to rate this game badly but... I don't get it. I can see symbolism in a lot of things but to me this seems like really clutching at straws, whether thats because you tried to get a mix of gameplay of meaning (which you did better than most other games) or just because its meant to be subtle, I would suggest you make it more overt next time so that it will appeal to a greater percentage of the players.
This game is stolen. It is already on this site under the name of the true developer (http://www.kongregate.com/games/LorenzGames/bombators-multiplayer?acomplete=bombator).
These don't have unique solutions. On my first puzzle I encountered a situation where there were 2 different solutions. This is a good start but I suggest you read up further on how to make sudoku puzzles.