first: please type, I can't read your writing. second: until you advance at maths please leave these questions out... there are things called identities meaning that three of the answers were correct for the first question. third: give up on the old trick questions. fourth and most importantly...: find a new game design to make
dude, for a point and click every room needs a challenge... i honestly think a monkey could do this. Make there harder and more original item combinations in order to move between zones... and thats to make it into a basic point and click. before developing this any further go away and play point and click games. lots and lots of point and click games.
nice attempt with the graphics but... next time just use block colours! the dock level especially is awful. Luck also has too much to do with this, with if you face them your gun kills them and if not they chase you till you die. the rockets are also irritating as you can't predict where they'll land so you can't avoid them.
Iits a good start for a platformer, obviously it needs different types of blocks, things to avoid and a goal, and i'm sure that you've already thought of that. However adding textures, and a theme will be important for this game, but even with all that it will need something special, to set it apart from all of the other platformers. What that is however will need to come from your imagination. Try playing other good platformers to get ideas.
1. far too many similar games on the site, 2. very simple and bad graohics, 3. the right click cheat has not been removed. The only good thing is the length, only having 3 levels means people may just about complete it before they get bored
Good game, definately has potential. Very good idea to not attempt to include a story line as so many of these games try and fail to do. Got all of the upgrades a bit too quickly but other than this is a very good game.
bad concept, bad graphics (even the belt picture, which was stolen, was pixelated), bad gameplay, bad subject, bad game description. The only word for this is bad
I've read the instructions, refreshed the game so I can actually attempt to play it then realise that the rules tell you nothing about how to play, each stage takes a long time to load and everything seems totally random. At the very least explain what is/does what and what the goal is.
This game gives no idea of your health level, has awful graphics, is an extremely basic concept and gets boring in two seconds. Improve those and you've got the foundations of a good game.
Good basis and brilliant graphics for a zombie game, needs more to do than just wander around shooting or surviving though. Add some variation in the gameplay for the sequal and I think it will do very well.
Way too easy on the first few and then jumps to very hard, the graphics are good but could use variation, good basic idea but needs expansion (which it should have already had by the fact its the third in a series). There is a glitch that if your computer cuts off during a shot but then recovers the balls can go into minus time.
No scores, boring gameplay, extras don't enhance the game, needs progressive difficulty, needs variation in the enemies... and thats just to start with. This game needs to basically be rewritten with much more of everything
Loads of glitches including enimies running straight of the screen, ignoring the path altogether, sort them and add more variation and this would be a good game.