Game is awful, and the badge of the day is based on luck, not skill. There is nothing appealing here. Whoever chose this as badge of the day needs a stern talking to.
This was amusing in the first game this concept was used, but now it's just annoying. Got as far as level 10 before I realized I have zero interest in the game, and was only playing for an achievement, which wasn't worth it to me.
Running Windows 10, neither Firefox nor Edge allow me to sign in or register. The buttons do nothing. Please fix the game, or give us free entry to the sweepstakes since many of us are unable to proceed.
Instructions flash by so fast, and the keys vary enough that I'm often not ready. The screen should pause when the instructions are up, requiring space bar (or X) to continue. When I do manage a sequence correctly, half the time the game locks up.
Really need a way to dispose of what you have made. I assembled a bun with all the bits, but forget the patty... I wanted to throw what I'd assembled and use the cooked patty, but I had no choice but to serve the customer what the mess I'd assembled. The loss of time is penalty enough. Having said that, I'm enjoying the game, just not as much as the Pizzeria for some reason.
I enjoyed this game much more than I thought I would, and although I got the badges earlier, I keep playing. A couple of things I would like to see though:
- Stats showing how many of each disease I have cured, along with how many mistakes I made
- When viewing disease information before diagnosing, it would be really helpful to list the information about gender and age groups as I can't remember them all once I have a lot of diseases I can cure.
- As others have mentioned, when viewing the diagnosing information, it would be helpful to have the patients chart visible at the same time rather than flicking back and forth.
- DrCuriosity had some great suggestions which I agree with :)
I'm looking forward to the next game.
Boring, die for no reason, copyrighted material. Good first effort, but it'll be interesting to see what you can come up with next.
Oh, and why did I need to click a green mushroom to start? Why not a red mushroom since the game is about the red ones...?
Interesting beginning, and will be curious how this develops.
I encountered a box and a security camera. I tried pushing the box but nothing happened. Would be nice to get an animation an failure message. The gun worked fine though.
Encounted a giant guard and tried to kill him... again, would have been nice to get info on what was happening. I awoke in a bed/stretcher... and cannot do anything.
A good start, but too often you don't have enough information on the screen. For example, on the first tutorial that tells you how to move, half of the text telling you how to move is off the right of the screen, and you have to move to read it. Certainly has potential as a fun game, but everything needs to be smaller so you can see further ahead IMO.
Fun to watch, but I wish I could participate more. As just a simulator, I can't help but wish I could choose any map from google maps by typing in an address to start. Nice effort.
Very amusing and fun game of sillyness. The game name is worth a bonus point alone. The only thing that would make it better would be if you had to press space as a mini game to catch the beer. Took me a while to figure out what to do there. Can't wait for part 2.