There's no autosave. When I die on the last level because of the HUGE difficulty gap between level 9 and 10, I have to start over again. Not that I'm going to - But if I want to complete the game, then I would have to. This is a serious flaw. I think I speak for a lot of people when I say ''I demand autosave!'', because it's a real pain in the ass to get spammed and killed on the last level, and then find out that ''Oh hey, autosave? What's that? You'll have to start over!''.
Now, this is more like it. I love these games. It's just me, some badass guns, and a shitload of monsters between me and where I need to be! I was even given a gatling cannon and a chainsaw - WIELDED AT THE SAME TIME! Doesn't get much better - Unless there was a gun that shot shurikens and lightning...
I wonder why people keep naming their own moves, when all you really do is kill things. That's what this game is about - It's just you and a lot of zombies between you and where you need to be. It's pure genocidal fun. Don't put so much effort into naming tricks and moves and what not - Just kill everything. Good game, top notch, needs achievments and badges.
I miss back in the old days when games were like this. Who remembers DOOM or Painkiller? They were essentially the same as this game. It was just you, your gun, and a shitload of monsters between you and where you need to be. It's one of those games that says "Screw you, puzzles and purpose. I'm here to kill things with a god damn shotgun!"
I fail to understand why one level is called "Observer". I'm the second one to get attacked - And only because Yellow is in the middle of everything and thus is the first to die. There isn't any difference between AI either. Red, Blue, Yellow, it's all just colours, not AI settings. Balance it.
Make a game where it's just you, a lot of guns, and a lot of monsters between you and where you need to be. It worked for DOOM, it worked for Painkiller. It's a failsafe formular.
I guess this is proof that the stereotype about fat people being stupid is true. The cat solves problems by getting fatter, and eventually marries a doll that vaguely resembles a pink cat it fell in love with. Regardless, the game is pretty good. A bit above average, though I can't explain why. I had fun with it for a while, and that's all you can ask for. There have been issues with the cat getting stuck for two minutes or so, though.
With every level, the difficulty increases into the obscene and ridicule, and the A.I. becomes more and more overpowered. Blue is not cautious, Red is less aggressive than blue... Christ, man, your A.I. programming sucks on ice.