im confused, many people complained of the high prices and how grindy the game is. you responded by raising the prices and making the game MORE grindy. i dont get it, what business model is this?
Hi aslan132, nice to meet you. Can I debunk a myth? We don't increase the prices - in fact the total coins and the total diamonds needed to buy and upgrade characters is lower than the 0.1 version. Before the prices were the same for all characters, now we lowered some prices and raised others in order to create a progression curve. But the total amount is lower than before. Thank you for your feedback!
Pretty terrible. Only one car is selectable, only one track. And the AI is awful, its extremely easy to win the one race available. PS, Brake is slowing down, Break is when you smash something to pieces.
Important: Luck is not additive. Your level at reset becomes your luck, not added to your luck. If you reset at level 5, your luck is 5, next reset at 10, your luck is now 10, not 15.
not too bad, but not alot to do. gather resources, turn resource into chest, open chest for resource. upgrades arent really even useful, especially if you are using an autoclicker, the passive collect speed is meaningless, and the bench just lowers the resources needed for "chests". so you never need money, its just a 3 step process.
You have a few good points here. Getting the balance right for these mechanics is difficult, I will make adjustments to them to make them more useful. This type of feedback is very valuable to me. Thank you for taking the time and letting me know.
Very disappointing. Too short, takes about 9 minutes to beat. I hate not seeing the upgrades as I get them, since that is the point of the game. Have to close upgrade screen if you want to watch the evolution of anything on the playing field. A few Lightning Rods and the game beats itself. Again, shame on you. Could have been so much better.
So my last comment a month ago was that this game was abandoned. Dev response was quick to say they are working on improvements and have not gone anywhere. Well, here we are, a month later, and not a single word about changes, no new content, no updates. Sorry Dev, that means the game is abandoned. It never even went live, just died in "beta" mode. So sad.
Many people may not remember, but this game has been on here before. I gotta say, I love the changes. It was much more "idle" before, and the upgrades were not nearly as fleshed out. I love the individual upgrades for each character, instead of the grid it was before. Keep up the good work.
Has the game already been abandoned? No comments from Dev, no updates, no word if there will ever be anything more. I guess its time to move on, this is just vaporware now.
Hey there aslan132. We didn't abandon the game, we are actually working on some big changes to the game according to what everybody would like to see. Content. As we had the game at start we wanted to have something to start to work on. We were happy with what we had but now we are planning to improve the game A LOT. We are also reading all the comments as new ones come.
FYI, when i got the 101 Failmations medal, the RANK GI badge is what popped up on the screen. Overall very fun game, I love the humor and the animations.
why do people insist on hacking high scores in flash/unity games? you arent impressing anyone with your unrealistic numbers, everyone knows you cheated. also they are not impressed with your "hacking" skills, as it is very simple to do, and there are programs out there that do it for you.
Ok, got to the first grove just fine. Kept climbing and climbing, got to the end, says come back after you find all the groves. Went back to first grove. Nothing between the two, no idea where the groves are, or how to find them. Maybe map needs some work. Firefly was useless.
The firefly isn't useful until it gets dark. I'm working on changing the map to make the first few groves, especially the 2nd one since its not very dark yet, easier to find. Update tonight hopefully.
Ok, sorry for the chat spam, but I think I got it now. After much trial and error, it seems the job achievements will only update if you have just that job active. If you have another job active, the achievement wont register. If you miss one level of the job, and turn all others off again, the next time you level it, it gives you the next achievement in the list. For example, even though I just got "Surf and Protect" (4th Lifeguard), the game just gave me "Beach Patrol" (2nd Lifeguard).
Scratch that, Busser achievement was given right off, but never updated to Waiter or even Server. So yea. Many job related achievements are not updating
Fun game, about as much depth as I would expect from an idle game. And I love the humor, great touch. If it helps, for the achievement bug, it seems to only be on the first job, the others work correctly. It seems to be off by 2, as in, it gave me the first achievement (bun toaster) when I reached the 3rd level (mascot).
How much does your character develop leveling? Killed in the mine until level 3, but its so tedious. Stats never really grow, too many button mashed to kill. And theres no variety. No magic, no items, just mash attack over and over, and the monsters deal no damage. I swear I must be doing something wrong with this game.
Hi!
Battle in particular and the game in general is still being worked on and improved. Bear in mind that the game was done as a GiTD entry here in Kong, so most of what you see was done in those ten days. We have added some improvements since then, but we are still working hard on adding more things :)
Hi aslan132, nice to meet you. Can I debunk a myth? We don't increase the prices - in fact the total coins and the total diamonds needed to buy and upgrade characters is lower than the 0.1 version. Before the prices were the same for all characters, now we lowered some prices and raised others in order to create a progression curve. But the total amount is lower than before. Thank you for your feedback!