The game itself isn't bad...there is one thing that totally ruined it for me...and that's the shuriken throwers...Tap Up repeatedly (how many times?? 20? 30?) Only to be defenseless long enough to be hit by ANOTHER shuriken which knocks me out again?
That one frustration is why I will never play this game again...
I think it's the game development commandments...Thou Shall Not Let Thy Player Feel Completely Helpless
The game shouldn't play so smoothly then throw such a curve ball that the player can't fix it (and no, I don't consider damaging my keyboard trying to click fast enough before I'm hit again as a way to "fix it")...put a sentence or something above my head, I don't care...but "Push Up" without any knowledge of the progress I'm making in freeing myself from a total stun caused by a tiny sharp object, only to see another fly towards me which will reset the whole process....big mistake
oh, why did I have to play this 75% the way thru on Armorgames.com before finding out it was here? >.< Now I gotta start over just to get the badge....should be cake this time around though....Love playing levels as all orange gems (restart map until you get 2-3 lvl 5/6s and go from there)
tried to enjoy, but portals are buggy...what's the point of the white portal that does nothing? I couldn't reset my portals and all it was firing was the white portal...and after fixing it, it broke again...
the rotating sucks...I had a mine attacking another mine...the last I needed to destroy for the mission and they just circled each other for 30 seconds and I failed...at least I have 6 days to come up with the patience to try this again...
Upgrading Software is too $$$ to give no other bonus. Specials would be cool(research):
Control Panel: +10%/20% dmg and 25%/50% range to all towers
Browser:+10/20% dmg to Spam/Spy/Adware/Trojans
Email Client: Lets you gamble 20% $ once/wave, with a 15/30% chance for 2x back next round!
Documents Folder: 10%/20% Interest per wave
Game Folder: New Game Tower: Shoots a missle (long range/homing/non-virus)that moves thru your maze to attack enemies (collides with your programs so has to path thru). 2nd upgrade: +missle speed.
Messenger: New Messenger tower. Doesn't shoot at threats, but rather shoots a "message" laser at another Messenger 2 to 4 spaces away, anything in the gap gets damaged. Second upgrade increases speed.
Media Player: +5/10 seconds on timer.
Registry: 20/40% discount on upgrades.
Recycling Bin: Returns +50%/75% of a towers cost (+ upgrades) when "trashing" them.
I think this game has a lot of potential, but it's too simple. Love the graphics. Some thoughts:
*Didn't like how the programs refund for their base cost no matter the upgrades. Once upgraded, I felt like I was being punished for replacing them with a different program .
*Some waves felt so pointless. $10 for a full wave?
*Towers need to upgrade more efficiently, maybe have ultimate versions fully upgraded?
*Intruders should take priority over other threats. One intruder left over from a level, can last forever because the waves kept coming and take the attention away from it (forcing you to keep a tower repaired). The game stopped being fun and eventually the next set of intruders arrived!
*REALLY need more money. Normal became impossible. I couldn't even build a proper maze before the threats became too powerful for my current towers to take down and it just became a constant stream of threats that wouldn't die (and therefore no money was coming in to upgrade).
I think some AI choices would be nice. Like "Attack fastest" (to make Blue mages slow multiple mobs instead of wasting time on one when they're specialized to do slow and not do dmg, therefore missing 5-6 guys who walk past), and maybe "Random Target" or "Weakest" to get rid of the most hurt...or "Strongest", etc...no AI just allows more mobs to pass without even getting attention...