i really, really like this game. I just wish that (1) you gained energy faster and (2) WB's were easier to get without money. I understand that the want to make a profit, but they could at least make WB's slightly more attainable. Like 50WB for 10k gold or something
get weapon,fire rate, and magnet to 3, then work on maxing out Money. Once that is maxed get a healer or two and finish off Weapon and Fire Rate. Then just get all the healers you can. Save special and movement for last. Special is kind of useless and movement is completely useless
decently fun game, well made. I liked it. But the art was annoying. I love anime, but this was your standard 'calls themself an otaku, im gonna draw chibis cuz they are so kawaii!11!! :3 i know so much japanese cuz i watch lucky starrrrr' girl's art. you see it everywhere. i don't understand why people can't draw anime that looks like anime. it's really not that hard. it shouldn't look so obviously different just because your not from japan. especially since you are trying to be japanese.
but still, 4/5. i liked the game
my biggest problem with this game (I still love it), is that there is no meta-game at all. There's no special strategies that use cards in a different manner than you expect. It's all just straightforward using cards for what they are for. It's all either beatdowns, stalls, rushes, or regen. There aren't any cards that are detrimental to you if used improperly. I could see an archetype that sacrifices health for damage or something.
I LOVE this game. Please make a new one. I've played through this game at least 10 times and I'm starting to get bored. I need a sequel! please! This is quite possibly the best game on Kong
this game is really fun. But sadly, the developers got greedy and instead of it being a game of strategy, it's a game of who spends the most money on the best cards. it's sad
i hate when games do this. only a very small amount of people are going to actually spend money on a flash game. everyone else is just going to give up on it because those few who DO spend money will completely dominate. It really ruins a game. I would rather they put ads in the game then charge us for content
hints: If a line is a set of 1's, like "1 1 1 1" or something, that means that every time you put a block down in that line, you can put an X on either side of it. because a black being next to it would be at least a 2, which is obviously not a 1. there are more things like this
my only problem with this game is that it isn't difficult at ALL after you get past the first 20-30 stages. At that point you're actually taking extra measures to make it more difficult for yourself, and it STILL is easy. The only difficult part of the game is endurance runs and the first 20 levels. The final boss is nothing if you spend a small amount of time grinding beforehand
not that I dislike grinding, but getting the Hard badge took a TON of launches to continually build cash. Lilke, 50 launches. That's like 2 hours of the same thing over and over. Cash flow needs to speed up faster
I really wish the game was fully 8-bit. When you make a game 8-bit with 32-bit maps and character images it clashes terribly and loses all of its authentic feeling.