GrizBe, what do you mean "alot of the puzzles"? If there were a puzzle that was impossible to complete, how would you reach the next one to find out it doesn't work?
Anyways, like essix said, the game is solvable.
Better graphics, story, and sounds than the original Sonny.
Failed to improve the interactivity: I still feel railroaded.
The skill improvement system of the original was pretty good. Not great, but good. I am disappointed that it wasn't kept.
Looks stolen: Your name doesn't match that of the creator. Already apparently been flagged though, so not my problem.
http://www.kongregate.com/games/Cartitans/summoner-saga-chapter-1 has already been pointed out by GevatterTod.
According to the search function, #2 was also posted by started, and #3 was apparently posted by Koalafun99.
Giving this game the same rating as I gave it when Cartitans uploaded it, and letting the staff sort out who stole what.
I docked this a point for the ending. Yes, it's a reasonable thing to happen in a story - it's a trope even. However, I generally would like the character I'm playing to be happy at the end and/or for their life to have some meaning. The ending strongly implied that this is not the case.
If I myself am acting up I should mute myself and not respond?
Good premise. Good functionallity. It needs general editing, but you can probably find and fix whatever is wrong if you figure that people are actually reading it.
/Normally/ not being a game would result in a horrible score and possibly a flag, but this is useful.
And this is why you shouldn't automatically give ones to games you think are stolen.
If a game *is* stolen, I'm pretty sure the rating won't matter. If it isn't, you're giving a 1 to a reasonable game.
carlover12: Calling it "sell" is a tad misleading. Sometimes, you might want a symptom to go away so that you're less visible. Since this can benefit you, it costs points.
tiger 622: It has borders, and can be infected from neighboring countries.
I can see how some people might like timed mode, but why is it necessary to do it that way *first*? Wouldn't learning how the game works in a more relaxed mode make more sense?
If all the active hospitals are in regions which are sealed off from the rest of the world (which they'd pretty much have to be by the time it's developed) how is the vaccine deployed?
Are you supposed to have to trudge all the way back across an empty map after rescuing someone, or is there a shortcut other than the obvious "Stop playing and never start again."
So, yeah. Boring and laggy.