Not a bad game, it's relatively fun. However after like mission 11, you don't get anything else. You should create an upgrades system and let us get upgrades for our current weapons, like the beginning 3 secondaries you get are pretty crappy in later levels.
It's not that bad.. the graphics are decent. however, some improvements would be the weapon variation, maybe give lightning, becoming higher lvl can sometimes be mulit-hitters. Everyone gun should have something different, beside the graphics. Lastly, the ships, make some uniqueness, yah one is on speed and stuff, but what's the need for speed if you have infinite lift. Just go all shield so you live longer.
It's alright, but then no matter how many times I combined the blocks they wont go together.. and then after i get into the time machine it works =.=. Then the final critter on the pirate ship keeps disappearing each time I click it but I don't get it.
It might just be me.. but.. their hero seems to have no life now.. he can doesn't even kill my first wave of defense. And this is at the very beginning..
When the counter attack starts, keep spamming fire spell, and sending support troops. Later on, you can spam the phoenix spell and wipe out most of the counter attack mobs.
A simple summary is level your tanking unit (minotaur/purple dude with big sword/dragoon) as much as you can before anything else. Then get as high as you can for the fire spell (this makes it easier). For each round, start by moving your units about a meter from your castle, this way your hero wont get slaughtered in the beginning from auto-attacking. Then scroll to the enemy castle and use the fireball on their hero, try avoiding the large clump of mobs that hang in front of castle. Then stack your units (don't use hero) and keep spamming fire until their hero dies. After that, use fire on the clump of mobs in front of their castle, and take that out. When all those mobs are finish, just send ALL your units to the castle (repeat). If the enemy has mermaids or succubus cast fire spell and kill them that way (lvl 4 basically kills them). When you mob of units are closing in on their castle (about 80% of the way there), send your hero in to attack.
No idea why people are complaining about the difficulty. It's not like the past games where you blindly continuously send waves and hoping you can outproduce your enemy and beat them. This version actually requires some brain power. Though, personally, after about the 2nd level, I've already got a strategy to beat every level.
@hoxy: It's not a bug. The object you destroyed was a satellite and the people who own it bascially are shooting missiles at you. Just ignore those or try not to hit them and missiles wont be fired at you.
It's not that bad. No idea if you guys are just total jerks and people who don't appreciate flash games. Go play some mmos and stop creating useless comments. This game has it's uniqueness. Though somewhat based off luck, i.e. how lucky you are to get a max power by luck or a shield at the crucial moments.