meh, not really interesting.. just pretty simple. no new mobs after lvl 5, there are spiders that chase you, ones that spit acid at you, a bandit, and then a bat.
strat: run in swirly paths, put all into str to about 40-60 and you'll kill all in 1 hit, and then rest into shoot speed (though difference isnt great), and if you're low on hp, just put 1 point into hp and you get full hp.
pretty lame and really repetitive. spray and pray is the answer.. the difficulty doesn't increase, besides the only difference between red green and blue was that blue had more life and that's it. More power ups would be good, better graphics on the boss xo. The lil ones were good, but what's up with the boss looking like a snake with a dragon head?
very nice, it actually has adventure mode this time. somewhat annoying to lvl to 9.. stopped at 7.
there's a bug on the second lvl. the last spring before the exit, if you jumped towards the ceiling to the left, you can teleport straight across the ceiling and pass the gate that guards the exit.
meh not so hard... same as I and II. Complete it all with a 98% win rate (1 loss). Only real difference is wide range of weapons, who you can only go one skill tree (it's better to).