Hey aziz, sorry about the safe progress issues you're having. We are looking into it and hope to find a fix for it ASAP. If you do have this problem again please Hit me up directly and I will do everything I can to restore your progress for you.
Aim of the game is to move blocks from bottom to highlighted areas at the top of the screen. You cannot re-move blocks once you carry them to top. To select, hover on a block, click and drag to adjacent blocks, including diagonals. Release and click again to move selected blocks. Hope this helps.
Please make move of a piece que by dragging. For instance, if a five stop path is clear for a piece, I'd love to drag to all stops and move the piece to end of path with a single action.
To help color blind, you may use unique shape for each color. Eg. circle for green, triange for blue etc. This game is great, but too easy and need some additional challenges.
If you place all the squares and crosses on the row or column right, the numbers fade, otherwise not. So all you have to do is to find right combination to fade numbers. This ruins the game. The numbers should fade if placement is valid regardless it is right or wrong.
Very inbalanced game. It was too easy until danger lvl 50 and then I hit the wall. Tech upgrade is too fast, I have many lvl 8-10 lasers and cannot upgrade them because I had to upgrade laser all the way to lvl 20 and cannot buy one unless I can afford lvl 20 or 19. Why cannot I simply buy a lower level laser? Levels definetly should give more money if I am to buy latest level weapon. Home made guns looks like a joke for this danger level, they should be more powerful. And why on earth should I get close to bosses so close that I can hug them, considering I have long range weapons? And why cannot I grab all the resources on screen after I kill the boss?
Wow. I am suprised how engaging and fun this game is. I'll recommend adding keyboard controls and keyboard shortcuts to buttons, especially for fight and run. Please keep making games like this.
Nice little game that needs improvements. I should be able to keep the ships that I boarded. Merchants should have some cannons, nobody was sailing without cannons those days. Ship building should take some turns. I should be able to defend to pirates. Critical hits should do double damage.
Really nice game. My 2 cents to make it more challenging: Keys do not transfer between clones instantly, unless he clones himself carrying it. When a clone dies, he drops the key. So you have to think about keys and how to make it to it's door. This may add more depth and strategy to the game.
Lags like hell + uncollected coin piles disappear over time + does not give time to collect remaining coins after battle + does not auto pause when focus is lost = 1/5
To kill the toaster you need 5 special attack hits. Unfortunately toaster moves independently of game time and if the game is running slower than normal, you genarally have 3 or 4 chances to hit it. Do not use cinematic mode and close all the apps to make the game run faster so that you may have 5 shots.
Hmm I did some work on this and he should be kill-able even if game slows down all the way to 30fps (60fps is default). You guys still have problems with him?
Hey aziz, sorry about the safe progress issues you're having. We are looking into it and hope to find a fix for it ASAP. If you do have this problem again please Hit me up directly and I will do everything I can to restore your progress for you.