Chromium based browsers as well as others start blocking Flash content since January 12, 2021. Supernova was for by-passing flash security for some browsers but meant to be used before Jan. 12. Unfortunately, you cannot run flash based games in browser anymore. Sorry guys, Flash is dead.
Since you can reposition them, after rebirth, the game should remember turrets' and buildings' places and position them automatically after they are re-unlocked
If you are trying to kill Kong even before Flash does, you are doing very well. Deleting earned Kongpanions and resetting everybody's level to 1 are good ideas you should consider as well. Good work so far.
To add to Kerbas_ad_astra's comment, start with easy difficulty, select Edgar and when game starts click on city hall then fight town champion one vs one and wait. Thank you for the tip Kerbas.
"You’ve got a few months to play this before Flash stops working in browsers forever." This is sad :( but I think people will find a way to continue playing this awesome game and others.
Very nice game. I wonder how it will be with bigger boards to add more levels. And please make victory item pickable, I feel like kinda cursed this way.
I got hard badge in my second attempt. Move to bottom right. Do not move cursor away your ship, maximum 1cm or so. Never move. Slowly strafe the screen. Be patient, the last enemy will come in range eventually. Use that time gap to rest.
Great game. I love holding button to speed up, instead of clicking continuously. I wish I can zoom out to world and work on colonies in parallel instead of waiting one to finish, though.
I have been playing games more than 30 years. This is the first game I cannot stop a character attacking a building to target an enemy even with stop command. Congrats.
Very good game. All the levels are designed smartly. Looking forward new levels. ***Some hints*** In some levels you need humans to do dirty work and crates fall down slowly for a reason.
Very promising game. Some ideas: 3 columns in white area is waste of space, I'd go for two columns. I don't think we need to see skills and inventory all the time. You may use tabs to switch them or maybe put skills on top of inventory but filter to single skill which is currently changing or last changed, unless user wants to see full list. Please don't let columns' width change with its contents and don't scroll all page, just inventory. For instance you cannot see current health, if food is under the fold. Please try to reduce inventory items' height to half or less. You may place quantity first then item name then command on the same line and hint under. Eg, 1 pcs of Stone Axe [equip] side by side and it's info under. Replace item icon with an hanging one so that top line don't extend with it's height. Please avoid writing repeating messages, just put a counter near the message. Eg: You catch a sunfish. (15) Finally, keep up the good work.
Thanks for the suggestions! I added a toggle to make skills/inventory share a column if players would prefer. I also implemented your suggestion to add a counter instead of a new message. Thanks for playing!
Note that you once you connect the end point, you can break the path at any point and fix without doing it all over. That's amazing, as well as its music. I am listening to it when I need to concentrate and work. Very nice game overall.
Hm, good idea, thank you!