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Money Makers [BETA]

Play Money Makers [BETA]

Jun. 17, 2014

Rating: 2

Please do something against the scrollbar being "kept" be the mouse cursor, when it moves out of the scrollbar area :) Very annoying, that you then always have to click on the bar. Especially when time is running short :D

Money Makers [BETA]

Play Money Makers [BETA]

Jun. 17, 2014

Rating: 2

Please give a warning a minute before the monthly taxes >.<

Money Makers [BETA]

Play Money Makers [BETA]

Jun. 16, 2014

Rating: 16

Careers, for which you need several MBA's, would be awesome! Also your early job decisions should more influence, what happens later on :o

Money Makers [BETA]

Play Money Makers [BETA]

Jun. 14, 2014

Rating: 3

I still want to use the old haircuts without losses. Once you bought a better one you should keep that one's bonuses, even if you use an older one.

Mighty Knight

Play Mighty Knight

May. 03, 2014

Rating: 0

The moment you have ground on a boss for more than half an hour and die, because your allies' KI was too stupid...

Mighty Knight

Play Mighty Knight

May. 03, 2014

Rating: 1

This has got to be the most stupid KI I have seen in my life o.o

Kids Vs. Santa

Play Kids Vs. Santa

Apr. 28, 2014

Rating: 2

Bombs seem to hit enemies for about thrice as long as the explosion actually extsts o.O

Kids Vs. Santa

Play Kids Vs. Santa

Apr. 28, 2014

Rating: 0

Sometimes kids just die for no reason. Also hella boring for the reasons previously mentioned :D

Sentry Knight

Play Sentry Knight

Feb. 02, 2014

Rating: 1

Absolutely love it! But, more active spells and stronger enemies in return, please! :o

Sentry Knight

Play Sentry Knight

Jan. 29, 2014

Rating: 2

I love you but... Please do a faster-button? :<

Kingdom Rush Frontiers

Play Kingdom Rush Frontiers

Dec. 28, 2013

Rating: 4995

The urge to click on every animal and every moving object, just because it *might* be killable...

Kingdom Rush Frontiers

Play Kingdom Rush Frontiers

Dec. 28, 2013

Rating: -1

Is the earthquake tower supposed to lool THAT kinky? :D

Valthirian Arc 2

Play Valthirian Arc 2

Dec. 27, 2013

Rating: 4

Ok, for some reason part of the game screen is cut off and zooming in and out doesn't change that. All scripts are allowed.

Valthirian Arc 2

Play Valthirian Arc 2

Dec. 26, 2013

Rating: 3

Is it possible to implement, that zooming in and out in your browser also changes the game size? Because on high resolutions it's seriously tiny :o

Creatures of Gaia (v2)

Play Creatures of Gaia (v2)

Dec. 24, 2013

Rating: 0

Seriously, what ralfo (me) said. One single unit can kill four melee units, if they're positioned unluckily. And the computer knows that and kills the other, way more dangerous types, first ^^ Yes, one melee can make sense as a shield. They're still too useless. Blessings, too :D

Creatures of Gaia (v2)

Play Creatures of Gaia (v2)

Dec. 21, 2013

Rating: 2

Buying XP for creatures is a great idea. Because right now there is the following problem: Early on I loved how the game wants you to switch monsters strategically. Later on you only very rarely do this, because you just can't switch a lvl 10 monster for a level 1, which would be stronger at lvl 10, but at lvl is extremely weak compared to the enemies. The progressive strength is definitely a great thing, that many more games should have. You just never get bored :D But yes, sometimes one tiny little fight is too tough because you just have the wrong combination, there something like an inventory would definitely help. Or monsters with several specials. You know, if you need help to think of special abilities, feel free to message me. I think I'd like to get to know you, anyway :D

Developer response from xarnaudx

First off, thanks for all your great feedback! Very appreciated! I think too the leveling could be improved for higher levels. I'm toying with the idea of "fusions", that you could sacrifice a creature and its XP to transfer it to another creature. This would boost them a bit and also free up slots in the reserve. ...but well, this would take time. There is also a lot of specials planned for the higher level creatures, but well, it takes time.

Creatures of Gaia (v2)

Play Creatures of Gaia (v2)

Dec. 21, 2013

Rating: 0

Little bug, when you forfeit the moment you are losing, the "you have been defeated" notifier carries over to the next battle and you'll thusly loose that one, too.

Developer response from xarnaudx

fixed :)

Creatures of Gaia (v2)

Play Creatures of Gaia (v2)

Dec. 21, 2013

Rating: 0

I spose monsters stop having effects like fire, because at some point you get items, which do that. Yea, they definitely need abilities, while fixing this by enabling us to freeze AND burn AND poison them, thusly probably needing to make these effects weaker. There needs to be an option to release monsters, gets way too crowded :D And yes, definitely more items and different screen size. Still wonderful, though!

Developer response from xarnaudx

Screen size coming! More special abilities coming! ...and well, so much to do! ;P

Creatures of Gaia (v2)

Play Creatures of Gaia (v2)

Dec. 20, 2013

Rating: 1

Tiny mistake, though, the turtle upgrade +2 resistance only gives +1. While I'm at it, love the balancing, how at every point of the game you need strategy to win.

Creatures of Gaia (v2)

Play Creatures of Gaia (v2)

Dec. 20, 2013

Rating: 15

Love the artwork of the monsters. This is truly awesome!

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