Wow. And there I thought there aren't any proper games on Kong anymore. But it's really just their politics destroying the site, the devs are just as great as they always were. Hats off ^^
Early on it's as challenging as you would want it. Later on pretty much all the enemies including bosses are no danger at all. With the exception of the last boss. He's actually probably a little too much ^^
So, the easier difficulties are boring due to too little notes, the harder are too unforgivable for mistakes and it kinda kills the fun, when you keep having to replay the beginning of a song. Either get me a setting for number of used keys and one for allowed mistakes or a freeplay mode :o
Pretty much everything improvable was improved. But having to hold spacebar is killing me. I get why you did it, but maybe do both: Being able to hold it, but shift + space keeps it on.
I never understood, why there's a tooltip for unit upgrades, but not for the unit you currently have, so that you could compare. Awesome game, besides.
There is a HUGE bug, that has made me insta-win nearly ten stages by now. No problem for me, but i suppose some people will use it to get the badges the easy way.
For some reason stops loading at about one fifth. Of course I emptied the browser cache and it doesn't seem to be a java issue, either. Help would be greatly appreciated :)
Kudos for the upgrade, I think you slightly overdid it on the archers, though. Also resetting them and of course only them shouldn't cost a hell load of money >.<
I honestly can't understand all the people complaining about the price. A "proper" game costs about 50€, this costs 3,80€. That's actually pretty well considering you can kill several days playing. Still I'd advise the dev to handle things differently in the future, as probably the bigger part of Kong's users is too young to have an income, yet :D And, as said before, because you would otherwise easily have won the contest.
Thank you! Glad you like it :) ...making the game was quite a ride, indeed!