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beetnemesis' Comments

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Necronomicon - Book of Dead Names

Play Necronomicon - Book of Dead Names

May. 10, 2012

Rating: 5

I miss unlocking cards. Without a card unlock mechanism, you're just playing the same game over and over, against slightly harder opponents.

Pirateers

Play Pirateers

May. 09, 2012

Rating: 8

Eh. Good premise, but needs more meat. It gets boring fast. Lower prices of upgrades.

Decision

Play Decision

Apr. 11, 2012

Rating: 0

A lot of fun, but... you really could have used a proofreader. A few typos here and there aren't bad, but there are quite a few. I'm assuming English isn't your first language? It's still a very fun game, though! Nice!

Innkeeper

Play Innkeeper

Apr. 11, 2012

Rating: 10

Great game, very addicting! Some suggestions: Add a "copy room" button, or something that lets me duplicate a setup I have. If I have a room perfect for a Jetsetter, I'm going to want an entire floor of them, and it is VERY tedious to have to manually set each one up. What would also help is a little tooltip when you mouse over an item that says who likes it (once you've discovered that). Also, how important is what "flavor" each amenity has? There's almost no indication other than what the customers sometimes mutter to themselves, and it's 1)hard to keep track of that and 2)difficult to take seriously since guest's tastes in amenity quality seems almost random!

My "Dear" Boss

Play My "Dear" Boss

Jan. 12, 2012

Rating: 0

It's pretty but... really, really derivative.

High Tea

Play High Tea

Feb. 12, 2011

Rating: -1

Risky ports should have a chance to not be caught. I don't know what the formula is, but I know every time I ever went to a risky port, I was caught.

No Time To Explain

Play No Time To Explain

Jan. 28, 2011

Rating: 3

Funny, and fun to play. Be even cooler if it was longer.

Robot Clashes

Play Robot Clashes

Jan. 19, 2011

Rating: 1

Also, make the upgrades for the more powerful guns better. There isn't really a point to saving up a ton of cash and kills for a freeze ray 3 seconds sooner

Robot Clashes

Play Robot Clashes

Jan. 19, 2011

Rating: 1

Kinda boring. There are a few games with a similar format to this- the "spawn an endless horde at the enemy base on the right side of the screen" format. Maybe if you could spawn equipment wherever you wanted? Or do a tactical retreat? Or decrease spawn times?

Path of Honor: Chapter 1

Play Path of Honor: Chapter 1

Jan. 08, 2011

Rating: 0

This is pretty boring. The fight system is interesting, but it too is boring. Why are there men who say they want to fight me, and then I fight bugs? And how is this an ARPG? usually AR means Augmented Reality, which this definitely isn't. The art is pretty, the battle system is a good idea, but meh.

I Am An Insane Rogue AI

Play I Am An Insane Rogue AI

Jan. 05, 2011

Rating: 0

The end game bogs down way too much.

Dungeon Developer

Play Dungeon Developer

Dec. 09, 2010

Rating: -2

Easy, and boring. The most complicated part is figuring out how to deal with the shitty AI. Cool concept, but I didn't enjoy it much.

Time Sphere

Play Time Sphere

Nov. 26, 2010

Rating: 0

Liked it a lot. I wish the collision detection was more exact, or if the guy was a little faster. Seemed like a lot of time I was killed when I should have been able to get out of the way.

Liquid Measure 2

Play Liquid Measure 2

Nov. 21, 2010

Rating: 1

Quite good! I wish it was a little harder, and that the water moved a bit faster, but other than that, good stuff.

Hidden Dimensions

Play Hidden Dimensions

Oct. 20, 2010

Rating: 3

More cards, faster! It's annoying to have to hit these arbitrary checkpoint achievments when I just want to make a new deck!

Hidden Dimensions

Play Hidden Dimensions

Oct. 20, 2010

Rating: 4

GLITCH: I had two Thunder Mages (and those were the only two cards in my hand). Opponent played a card to make me discard a card, Mind Hack I believe, and both Thunder Mages were discarded

Monster Slayers

Play Monster Slayers

Oct. 07, 2010

Rating: -1

Also, the archers should maintain a maximum distance from the enemy while in ATTACK mode. It's REALLY annoying to have the soldiers advance past the range of the archers, and then you have to click Quick march to get the soldiers to retreat while the archers advance

Monster Slayers

Play Monster Slayers

Oct. 07, 2010

Rating: 6

CHANGE THIS: When you remove a unit, you should be able to either get some cash refund, or even better, keep experience. As it is now, I'm too invested in my soldiers to want to try out different classes.

Clockwords: Prelude

Play Clockwords: Prelude

Oct. 21, 2009

Rating: 0

Very fun! A bit easy. Transmuting is a bit tedious, manually dragging two level 1s to become 2s, then another 2 to become 3s, and so on. Try to make that easier?

Take Something Literally

Play Take Something Literally

Oct. 06, 2009

Rating: 0

Good game, although "Paste" is pissing me off! I'M PASTING! I AM PASTING EVERYWHERE! WHY WON'T YOU GO BINGGGGGGGGGGGGG?

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