Pretty nice. Initially, its confusing and frustrating, since it all goes on too fast, you can't dodge enemies or shoot well, then you learn you don't have to be that meticulous.
Nice game. Would be great to have it expanded to different areas of the world and have specific targets to shoot, plus more difficulty like trying to photograph fish who don't like light, so you'll have to turn your flashlight off while searching for them, and stuff like that.
I switched windows to change the song that was playing on media player and when I returned to firefox the baloon wave was over but there wasn't any button to send the next wave, so I was stuck with nothing to do and had to quit :(
*SPOILER* The way to the dog is (after the first forest, where you can only go north) north again (you'll be in a clearing), west (water), south (rocky), west (pine grove) and east (doggy!).
I quite like the game, but there are some things I don't like. First, the items are all rather generic and weak. There are several items with different names but same effect. Please add some more variety, and add power to the rarer items (make them rarer too). Second, you're forced to train the few skills there are per level in order to survive, giving you no choice. It'd be nice if there were different skills or if you could choose to upgrade the skills you want and develop a strategy of your own. And third, I'm playing engineer and I've noticed no enemies have anti-psych or anti-tank abilities, only anti-gas, so its unfair to let you pick a class and then pit you against opponents who are all prepared to deal with it. I should have an advantage when fighting, say, mages who'd have only anti-mana spells. Please make enemies have spells appropriate to their own classes, so sometimes you'll face opponents who cannot harm you much, and sometimes opponents with the upper hand.
It's a pleasure to see how this game has grown and got better since I first played it and only 20% of the cards had pictures. Kudos to the author for such an excellent game and the challenges that help you get the most out of it.
Objects like rocks, trenches and radars occasionaly disappear from where they are when the first enemy wave comes in the map and appears on their side; then later disappear completely.