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I Love Traffic
May. 08, 2009
Rating: 0
This needs keyboard control... assign a number to each light or something, the mouse is a horrible input device
Fantasy Kommander
May. 06, 2009
This game needs to be re-balanced, too much randomness and the defense is too weak. There's no reason why same-level mobs should be able to 1-shot me.
Orbital Decay
Apr. 17, 2009
Too slow, the main gun is far too weak, and money too rare. Don't give me a huge ship then make it utterly puny, it's a huge killjoy.
Hero's Arms
Apr. 12, 2009
Best zelda clone ever
Dinowaurs
Apr. 08, 2009
So from what I understand, this game is a cheap ploy to get people to waste Kreds on crap weapons and armor... a dollar per item ? GET REAL!
Civiballs
Apr. 07, 2009
Absolutely brilliant!
Death Vegas
Apr. 04, 2009
Too long :P
Exploit
Apr. 02, 2009
Interesting concept, I enjoyed it :)
Smatch
Apr. 01, 2009
What in the hell ?
Death vs. Monstars
Mar. 24, 2009
This is why I come to Kong: innovative games. Keep it up!
Drift Runners
Mar. 20, 2009
The upgrade system needs tweaking. I've got full upgrades and the car still handles like ass.
StormWinds: The Lost Campaigns
Mar. 18, 2009
The first one was better balanced. This one is far too difficult and the upgrades too costly.
Shopping Cart Hero
Mar. 17, 2009
Craptacular, but I had a good laugh :)
Portal Defenders
Mar. 15, 2009
Rating: -1
Goddamn it I hate that shoop-da-whoop laser.
Bloody Fun Day
Mar. 12, 2009
I like it a lot! Well balanced strategy and skill.
Don't Look Back
Mar. 11, 2009
Very nice! Just the right length too
Bible Fight
Mar. 07, 2009
Remember kids: catholics fight dirty!
There is a wealth of information on the web, on how to design a well-balanced 2D fighting game. This game ignores all of that knowledge. :P
Globetrotter XL
Feb. 28, 2009
too small and the badge is too hard
Feb. 26, 2009
The DNA prices are too high (or the gains too low). If I wanted to grind a char, I'd play Warcraft.
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