Even by idle game standards, this is several degrees beyond awful. Super slow progression, zero real choices nor strategy beyond hitting trophy breakpoints, and once you unlock the production sector there is absolutely nothing new to do past that point.
This is nothing more than an extremely boring clone of Adventure Capitalist.
This game would be 400% better if the camera were locked onto the player. Trying to bounce, the camera shifts ever so slightly and you end up hitting the wrong spot. It's not particularly difficult, no worse than Portal, but the sluggish camera & control make this tedious.
you can mute music in the options menu. Actually, a lot of commenters seem to be unaware that an options menu exists, despite it being on the main menu. Is that my fault? I probably should have linked to it in the pause menu.
Pretty decent 5-minute game. The only monster that bit me was that fast snake thing coming from behind. The one thing that slightly annoyed me was how slowly the bullets travel. It made the whole game feel a bit sluggish just because of that, otherwise this is great!
I can't get over how annoying this game is. Too much visual noise, and the vast majority of the times I get hit are when a green enemy zooms in from offscreen = no skill, just luck. Even with full upgrades I feel gimpy against these tiny little &*@#*$^@%
Every time I thought it was too easy, you went and introduced a new kind of block to completely reinvent the game. Brilliant design, I look forward to your next work!
Okay Kiwi, after so many godawful Bloons games, maybe you need to hang up your spurs. This game requires no skill, there is no threat nor challenge, it is a pure grind fest. It's like Clicker Heroes minus the clicking.
you can mute music in the options menu. Actually, a lot of commenters seem to be unaware that an options menu exists, despite it being on the main menu. Is that my fault? I probably should have linked to it in the pause menu.