This would usually get 3/5 fer effort and fun idea. But as mentioned before, the stickin' to top of the floor bug ruins much. Also I noted multiple times when me or the bad guys punch harmlessly in the air, but still get a hit.
Leonidas, my hero, my inspiration, since ...When yer comic came out... FINALLY ye are awarded with the greatest glory ever to be achieved: FINALLY ye have become a artifical pixelated hero in a cheap flash game on Kong :) SPARTA!
Hmm, yep, no illogical thinkin' that a cat, a puppy and a fish would be the perfect hamony and the bestest of friends. I think someone put a screw too hard in when Robot was made... Or maybe a outdated brain chip... I have a feelin' this story will end sadly... O.o
Absolutely great ideas, especially the movin' thingie and the flashlight(?) effect :) Just two things: Give it some background music. Replace or enhance the goddamn Paint graphics. With some cool graphics, and finished levels with more difficulty, and this can be a truly great cursor-maze game. (I've yet to see one)
Arrhh! After finally beaten the boss on lvl25, I actually jump from the lower platform to reach the flag, whitch I REALLY should've seen is WAY too far away when jumpin' from the lower platform.... Oh got to do it again, hehe.
Derik: No shit Sherlock :P 4ever: Ye don't. That's one of the key aspects in this game, that ye don't get to sell units. Ye need to plan a bit and use some tactics to win this game, not just grind and grind like too many RPG's ends up with. Though I hate it when I accidentally place a unit wrong, hehe.
Hmm, game actually got easier when the speed picked up, as all it really did was make it easier to cover the miles. Just remember Buffalowings's tip of not jumpin' when ye don't have to. Aced meself on 13.000 'cus of that.
Ye know, after playin' every Protector over the last week, I just notice how I still think protector 1 as the best. Nr, 2 are the evil son-of-a-bitch hard Protector that goes 2nd place. Although I love the new units, customizable heroes and such, I find nr 4 too easy. That capped alot of the fun in this game. So I have to say this is on last place, shared with Protector 3. (Still 5/5 and fav)
Hate it when the goddamn bazooka teams jumps a trench (instead of covering behind it and shoot), then get themselves capped fer no good. Kept loosin' on third map 'cus of that.