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Battle for Alandria

Play Battle for Alandria

Jul. 09, 2010

Rating: -1

And minor thing, the scrolling should stop with the boss at the edge. Screen doesn't stop for an inch or two for no reason.

Battle for Alandria

Play Battle for Alandria

Jul. 09, 2010

Rating: 0

Ooh, balance problem. Build a rank 2 archer and leave him be. He will attack from just inside your boss's range. If your boss gets the kill, the xp transfers to the campaign map. Go for as many rounds as you can before turning the archer in to a rank 4 RoF10 +10 damage monster and simply win, but with an extra level gained.

Battle for Alandria

Play Battle for Alandria

Jul. 09, 2010

Rating: -1

Looks like you lose the effects of the upgrade points if you upgrade the unit's class. That kinda sucks. But really good otherwise.

Battle of Lemolad

Play Battle of Lemolad

Jul. 08, 2010

Rating: -1

Balance is a little messed up. First fight, don't ever build troops. You'll finish with like 100 of everything. Buy a bunch of buildings and then play for real.

Fly Hard

Play Fly Hard

Jul. 08, 2010

Rating: 3

15. Max speed is 500, so let go of space. Tap and stay in 400s. Could have won sooner if I had figured that out.

Back2Back

Play Back2Back

Jul. 08, 2010

Rating: -8

Love it, but it feels like the only defense against the rolly balls is to teleport away and let them hit the wall.

MARDEK RPG: Chapter 3

Play MARDEK RPG: Chapter 3

Jul. 07, 2010

Rating: -18

Too long. Did not read. (Yay for unskippable text.)

Raft Wars

Play Raft Wars

Jul. 07, 2010

Rating: -6

Simply no correlation between where your mouse is and where the shot goes. Don't move your mouse and get three different results.

Galaxy Jumper

Play Galaxy Jumper

Jul. 06, 2010

Rating: -2

Why do you have ethe aiming dot if that isn't actually where you land?

The Gun Game 2

Play The Gun Game 2

Jul. 04, 2010

Rating: -6

To those pointing out that you should do Defense or Puzzle missions to get over the hump at Target Time, those missions aren't unlocked yet. And you can't play old ones. So the game is stuck at an impossible tutorial level and the game gets a 2.

Kids Vs. Ice Cream

Play Kids Vs. Ice Cream

Jul. 02, 2010

Rating: -2

Pastels make things hard to see, and no auto fire is just ridiculous. Unplayable, but could have been awesome.

Max Damage 2

Play Max Damage 2

Jul. 01, 2010

Rating: 5

Love this series. Explodin and breakin doesn't get old.

GrindQuest Beta

Play GrindQuest Beta

Jun. 30, 2010

Rating: -2

Selling something lowers a fighter to his non-vitality health number.

GrindQuest Beta

Play GrindQuest Beta

Jun. 30, 2010

Rating: -12

Minor in business law my butt. Just because someone else stole it first doesn't mean stealing gets around copyrighted images. And this isn't a parody at all, it's a game. And Blizzard makes games.

The Harry Stick Journey

Play The Harry Stick Journey

Jun. 30, 2010

Rating: 2

... throw a flower at the hippo?

The Harry Stick Journey

Play The Harry Stick Journey

Jun. 30, 2010

Rating: 1

Cute animations, but some are just nonsensical because the item is unrecognizable. What did I do to that monkey?

Zombies Rebellion

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Jun. 29, 2010

Rating: -1

Oh, and there are neither zombies nor revenge in this game.

Zombies Rebellion

Play Zombies Rebellion

Jun. 29, 2010

Rating: -1

Bazooka explodes at tip of gun guy's laser sight and barely hurts him unless he is shooting.

Zombies Rebellion

Play Zombies Rebellion

Jun. 29, 2010

Rating: -1

Awesome art style marred by total lack of game design. You can buy health between levels, but you get your three lives restored anyway. I have 2000 universal bullets and I have never once let go of the fire trigger. Bazooka just kills anything in one hit. First two bosses are the same. Lag from bazooka is pretty incredible. If you stand on one edge of the map nothing will spawn there so you can just shoot right. All levels and enemies are the same.

War of Cells

Play War of Cells

Jun. 29, 2010

Rating: 0

Gah, the tutorial kill mission has invisible enemies. Makes it kinda hard.

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