everyone who likes this as a game has never played a real game before (wow, he programmed a SCROLLER!). everyone who thinks this is original has never seen a scifi movie before. everyone who thinks this is well written has never red literature before. vote this down to prove me right...
brilliant story? only if you never have been in contact with scifi ever... go see e.g. 13th floor, the jacket, ...
after that much reading i'm too lazy to list all the other similar films / stories which this one ripped off.
sooo... achievements not triggering because i played the game before it had any? not the first game i would have to play again to get achievements. maybe this means you shouldn't play games without achievements on kong AT ALL? so, no more playing just for fun if you want to level...
idiotic game. losing multipliers / speed feels completely random. plus, jumps are anounced way to early, when the jump finally comes, the warning has been in your face for ages.
hmmm... let's see. if you bear humiliation, and obey commands no matter haw painful or senseless you get a clean and tidy world and a shiny coin, shortly followed by the end. if you refuse to obey and stay true to yourself, you get an ugly chaotic world and break the voices heart. it then will say it loved you but the game ends abruptly after that. now, i liked the style and ambiente and all, but i can't see how this would be about love. feels more like an army recruitment ad to me.
rules (many people asked for them & i think i finally figured it out): sarifice cards to big sack->get more pool. eggmana=pool at start of every round. bottom left number is the needed mana to play a card. attack=life= number on card top left. play a higher card (>basic) on empty slot = penalty, card gets weaker. evolve = put stage2 on stage1 on basic = card gets stronger. once started, you cant skip stages. eggs can't attack but will defend. when fighting, every card gets the power of the other one subtracted from it's own (eggs too). that's why eggs can beat higher cards when played out of evolve order. heart card gives you live, draw it onto your life stat. fire weakens the opponent card in that slot. stones and gems make yours stronger (i think...). tip: don't play cards in the first rounds, you can place/evolve as much monsters as you want/can afford. so save up & make big monsters in one turn. that way they can't get killed in their early stages. hope this helps, have fun!
very nice game. a shame it hasn't AI to take over for all the chicken quitters. you should get banned from this game for quitting, hit&run a$$holes ruined it completely for me.
very nice design, cool music. bad programming, not too original idea. maybe you should make movies instead of trying to code? i would watch them. reloading the game a sixth time after a hang-up? not so much. fail.