The frustrating part is you can't disengage from a werewolf once you attack them, meaning if your jump attack moves you & your werewolf victim into the path of another werewolf, you won't be able to avoid the other werewolf's attack. However, you don't have to kill every werewolf (and trying to will get you killed more often than not). Aside from that, it's a very nice game.
I'm rating this a 4.5/5. It's got an interesting story, some nice puzzles, and a Last Stand: Union City vibe which I love. The junk items don't add to your inventory limit, but they seem unnecessary anyway. Not going to spoil it completely, but there's one room on the fifth floor that you should absolutely avoid. Also, if you pick up a dropped item while the security alarm is going off, the game will freeze.
I thought this would be a nice, relaxing game where I could spend some time fishing before figuring out how to get back to shore. Then I caught a corpse.
The concept is great, but I don't feel the idle genre does this concept any justice. I found myself wanting more interactivity, even if it was just clicking buttons to progress from one status update to another.
@Silverdrop Daily Rewards gives free diamonds. It runs on a seven day cycle which gives more items each day, including three diamonds on the seventh day. Also, Daily Rewards doesn't reset if you miss a day.
But I would walk 500 miles, And I would walk 500 more, Just to be the man who walked a thousand miles