Thanks for mentioning that! It was on the back of my mind but I wasn't sure if player's would really want it. You just mentioning it is a good enough reason I'll probably have that in within a couple days.
Well, I just breezed through the game without upgrading sword or dash until the final boss. Just gotta keep using that ultimate attack, for health, kills, and money.
Wow how long did boss 4 take to kill will just crossbows and ultimate? He is a tank! Yes there are a few different ways to complete the game, Such as this method. You can invest heavy in lives if you wish and special regain and fire off that ultimate a bunch. It's not very fun or efficient but it works. The bosses would be long drawn out fights though.... Here is a challenge... No upgrade run! I think it is possible but it would be extremely boring lol
Hi!
If you leveled via battling in the mine, unfortunately there is a bug that resets your level to two I think in case you grow up.
Battle was not in the most initial version, so only level 2 was obtainable, and it's not tweaked yet to be kept when you grow up.
We are really sorry about it! :(
This was a nice concept, but the pieces really needed to be random. It only took a couple seconds with a pen and paper to solve the game. Score is limited only by one's patience.
Started a new game, had 97000 gold. Click on seller, everything is flashing/cycling randomly. Completed the first part, and couldn't "click for upgrade". Terribly broken >_>
A good technique for finishing games like this is to printscreen, paste it into paint, drag it over so the first half is right in the corner, copy the second half, and paste/undo repeatedly. Makes it much easier to see the differences.
Huh. Think I ran into a glitched zombie. Ordinary, no mask,basic zombie, survived a full clip from a fully upgraded LMG to the face. Murdered the hell out of me. Oh well I guess >_>.
There goes the noble archer, with minimal lifesteal and manasteal, his mighty multishot by virtue of hitting five times, restores health and mana at a rate that more or less makes for immortality. This game lacks balance, and is a bit dull/generic. Sorry.
I was kind of hoping that by bringing the first guy five white squares (by revisiting the quarry), you could change things even if only a little. Regardless, this was quite the game. Interesting how the main character was just as close minded as most of the white squares when it came to new concepts.
Yet another facility dedicated to science. Yet another subject, forced through cruel and unusual testing.
Isn't it so brilliantly fun? No? Well, I suppose that means you have no feelings. That's good data.
Thanks for mentioning that! It was on the back of my mind but I wasn't sure if player's would really want it. You just mentioning it is a good enough reason I'll probably have that in within a couple days.