This game became far too easy, far too quickly. That's unfortunate, because this game is really well set up to let players deal with rising levels of challenge. The idea of building yourself up over several trips into the dungeon is great, but that idea is lost because you only need to go in enough times to get the ball rolling, then plow through all 100 floors in one run.
Every so often I come back and play this again. Set a high score for hardcore bounty, leave. I'm pissed though, I was heading for a all time high score then a razor queen happens to spawn >_>
It feels like the physics engine has been totally rewritten, and I honestly don't like the new one. My shots don't come close to doing what they'd do in the first game... And the indicator lags. A lot.
It's kinda sad when you can leave the game running with only two cells and live forever. The computer can't scratch me... I did like the concept of this game, but the execution was lacking.