Some game makers generally tend to add a few features for the technically disadvantaged players like myself, for example, lowering the frame rate or pause the game if one accidently clicks the edge. Consider it for your next game ;)
Me: Hey, i know we've had our problems in the past, so to make it up to you guys, I'll make you some new, more powerful air crafts.
Pigs: Uhh SNRRRKK... Sure.
Me *rubbing hands together and laughing maliciously*
keep guns fixed when jumping. I get that when spinning it makes no sense to have your weapon staying in the same place, but neither does flipping pointlessly instead of just jumping straight. Died way to many times wasting ammo on ceiling instead of aliens face
This game contains quite a few surprises. First i thought this was some sort of wrestling flash-game, which i was pretty pumped for. Then instead of hitting my large round opponent i flew through the air. Then i assumed this was the classic overused launch game, so when i saw dozens of units i figured it would be incredibly easy, i was wrong yet again. I love trashing the "How vertical, how horizontal" concept. Great game with new ideas, yet I'm still waiting to take out that wrestling champ.
good except for the middle finger the game gives you the second you stop needing money and getting shit loads of it, instead of the other way around like the rest of the game
Chrome was minimized and i came back and there was a kitten/poptart and it said "And that is how the Nyan Cat was made."... What the hell did i miss??? lol