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Blockage

Play Blockage

Aug. 12, 2010

Rating: 3

Great game, its very fun, challenging, and serene. This is the kind of game where there is no temptation to hit the walkthrough button, have some steak (apparently) and just try to figure it out.

UMAG

Play UMAG

Aug. 09, 2010

Rating: 4

When i joined this the name and setting gave me the impression that this was a kick ass game, i was sorely disappointed.

Punk-o-matic 2

Play Punk-o-matic 2

Aug. 07, 2010

Rating: -4

I apreciate all the work you put in this game, i really do, but i just did not like it. Actually playing was more of a chore than a game, and i ended up just sticking with a 32 note song the whole game through. The characters were overdone, the dialog tried way too hard to be funny, to where it just became really stupid. at first in the garage the game was mildly interesting and i liked it, but the entire game turned out exactly like playing in the garage. it takes about 10 concerts in one spot to move on to the next, there are 6 playable spots, this means in the whole game you do the exact same thing (with the acception of changing from one mediocre song to another from time to time). It gets too tedious and repetative and, as i said before, becomes more of a chore than a game. 3/5, 2 for the amount of work put into this game, 1 for the game itself.

Epic Coaster

Play Epic Coaster

Aug. 06, 2010

Rating: 3

the achievement system reminded me a lot of achievement unlocked. Great game, looking forward to more. Also, i was surprised there wasn't an achievement for going from one platform to another without jumping, because i did that a bunch :P

Epic War 4

Play Epic War 4

Aug. 06, 2010

Rating: 1

great game. fun, the acheivments and upgrades give reason to play more and more, and the layout of the game is good. a couple things though, like more control of your units. Like in the goblin challenge, its near impossible to kill the black imps without comet blast because your dragon runs off in the other direction to the one imp that got past. or with the big boom level where heroes find it more important to kill the dwarfs in front than the bomb. another thing is the attacking for some of the heroes, like the main hero, to attack once he thrusts his blade above him, in front of him, in back of him, above him again, (None of those hurting the enemy at all)then finally slashes twice, also the second is often useless because the enemies are in the air, out of range, this is too much to swing a sword at an enemy. Also, some sort of narrative at the end of each level would be cool. + If you agree!

Destroy All Zombies III

Play Destroy All Zombies III

Jul. 04, 2010

Rating: -4

Not Bad, But needs a few things First, Can anyone say "Mute button?" Second, Reload should be R Third, the character should always be in the middle, often its at the end of the screen so you cant see if someone is about to come up on you Fifth, a bit too short :P Good game, needs work, 3/5

Babies Dream of Dead Worlds

Play Babies Dream of Dead Worlds

Jun. 29, 2010

Rating: 6

A first i thought this game was some stupid dead baby joke, I'm really glad i gave it a chance. 5/5

UPGRADE COMPLETE!

Play UPGRADE COMPLETE!

Jun. 29, 2010

Rating: 1

Its Ok, but if a game gets to a point where all you do is hold down space bar and you win, its pretty redundant.

Doodle God

Play Doodle God

Jun. 27, 2010

Rating: 3

It's OK. It can be really boring though. The creations are clever, but the game itself has no spark, no real motivation to play. I should be playing for fun, the only reason i was playing was for the acheivement.

Canabalt

Play Canabalt

Jun. 24, 2010

Rating: 0

Great game. I love the little signals too. like how if your running across really wide buildings a bomb is about to drop. anyone else notice that? Love the Canabalt games, cant get enough of em.

Loved

Play Loved

Jun. 24, 2010

Rating: 2

Amazing game, though there is obviously no one meaning. One can decipher a thousand meanings out of this. some can say obeying is the right choice, because it makes things more clear, makes others happy, and things easier to understand, and you can say disobeying is the right choice, since it makes life more colorful and carefree. Honestly, when i was first playing and i saw the colors it seemed like a bad omen, it was more difficult to play and got me killed more, the more dangerous choice. A great game, loved the art and concept of it. 5/5 Looking forward to more games from ya!

Cover Orange 2

Play Cover Orange 2

Apr. 15, 2010

Rating: -2

the animations piss me off, it takes 5 minutes to win a level because of the damned slow ass cloud, and the idea is incredibly unoriginal i would give it a higher grade, but there are too many good grades here. 0/5

Wake the Royalty

Play Wake the Royalty

Mar. 02, 2010

Rating: 0

nice, but needs a Fast Forward button. lvl 17 u need to place the ball in the EXACT right spot for it to work.

Cover Orange 2

Play Cover Orange 2

Feb. 18, 2010

Rating: -1

also, the animation is corny, and i dont understand the concept... a cloud is killing fruit...? i change my rating to 2 out of 5

Cover Orange 2

Play Cover Orange 2

Feb. 18, 2010

Rating: 0

1. add a button making the cloud go faster, and if there is one, make it more obvious, cuz i cant find it. 2. a bit boring and tedious, but its not too bad. 3. 3/5

I Remain

Play I Remain

Feb. 05, 2010

Rating: 0

Im playing it so far, and its not bad. im stuck, i have the power drill and the extension cable, but dont know how to plug them in, i know where the outlet is, help please?

The Company of Myself

Play The Company of Myself

Jan. 08, 2010

Rating: 0

looking forward to sequal or any other game you make.

The Company of Myself

Play The Company of Myself

Jan. 08, 2010

Rating: 0

Simply amazing. Great gameplay, the best story i have seen in years. simply amazing.

Take Something Literally

Play Take Something Literally

Oct. 16, 2009

Rating: 0

FIRST

Take Something Literally

Play Take Something Literally

Oct. 16, 2009

Rating: 0

First!

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