I like the physics of the game. like how if you are rocketing sideways, then you rocket up, it doesn't completely erase the volocity of moving sideways. I mean, come on! its not Rocket Science! (Haha.) + if you agree
fun game. one major flaw, though, someone can just repeatedly do lvl 1 and max out everything. i ended up having fully upgrading soldiers in minutes, plus the upgrades are pretty limited.
Great game, i found it only needed a couple things though, like firstly some sort of reward or secret for completing castles under par, because it's possible on many occasions. Other than that, its a great game, and i love the originality of it.
It's not that they're stupid, they just would rather live. "Hey man, a trail of bloody footprints leading behind those crates, Should we check it out?" "Someone got past security and stabbed a man to death, is obviously trained with a blade, and you want to chase him? Screw that, I'm gonna stare at this wall for a while.
This game is the most orginal game i've ever played. Exactly what i expected of jmtb02 :P. great game, fun, and addicting. i almost had 10k in 8 minutes, i was at 9700 at exactly 8 mins, so close!
Beautiful artwork. i especially love the originality of the shift between light and dark. It gets to me though that if you click just a centemeter away, it will take points off. I understand that you're trying to make sure people don't try and cheat and click everywhere, but its not worth making it that anal. plus when your trying to do it fast, you're not always right on the middle.
good game though. Not insanely fun, but worth the play.
This game was perfect for what it was. I loved the story, and the general concept. The gameplay was alot of fun too. The only thing i can honestly say that this game needs is a mute button, i have my own music :P. 5/5
apparently the bug isnt fixed. i can move my fish but the screan will not move with it. aside from that, its a good game, i would like a bit more put into it though, there were only 2 kinds of fish, i'm sure there could have been alot more variaty. Also, moving the screan a bit quicker would be nice, so my fish thing wont get jumped by something i cant even see. aside from all this, not too bad of a game. 3/5
Very fun, and a very educational game. i absolutely love the concept and simplicity of it, and especially like the little scroll over dictionary for those a little less educated, like me lol. only complaint i have is the fact that i cant read anything when the little picture of the body part comes up during a lesson. maybe when you work on the game you can keep the picture but replace the words, so its readable
i dont know how, out of all the zombie games ive played, this is the only one that doesnt let you kill a zombie by shooting them in the foot a couple times
i wanted to like this game, i really did. it has so much potential! aside from the great gameplay, and fast paced concept, there are way too many bugs. Simply way too many, also, adding a level system could really help you out, so those of us that get bugged, can go back.
Also, i noticed that when you have multiple choices (top, middle, boddem) it seems that the most difficult one only results in a more difficult challenge. it would be better to reward the more difficult path with an easier one following. 2/5, great gameplay and concept, poorly exicuted
The ending is... unusual, though to be honest it just seemed like a half-assed attempt to a shocking/humorous ending. one thing i find very hard to believe that in all the places to stab on that flying sea(air?)horse, our adventurous,noble, brave hero decides to stab its disgusting neck wart
Also...
"I disagree with people who think jf up should be the up arrow, that would be confusing to the right hand for all the movement."
I honestly hope you are joking. If pressing three keys with one hand and, God forbid, pressing them at the same time is such a feat and so confusing, Get the hell off this game and go read a book.
Great artwork and decent concept. But the controls are so stiff. I really liked how it changed angles when walking up/down hills, aswell as when you jump gravity still applies to the original direction (Even if the gravity feels like the moon), which leads me to my next point, its never a great idea to make it seem quicker to jump than run. he moves so slow and the obsticals are so overused it eventually just gets tedious to run right, jump, climb, run left, jump, climb... its a good game though, needs a few improvements as well as a bit more to do but other than that a great game. 4/5
This game has a whole lot of problems. First off, friction, obviously. second, the main part of the game is just trial and error, not alot of thought needed.