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Death vs. Monstars

Play Death vs. Monstars

Mar. 09, 2011

Rating: 4

I spent a few hours trying again and again to get the 150,000 points, until finally it clicked. I stayed off to the right (left would have worked too, I'm sure), and just kept strafing up and down, staying about an inch away from the right edge. That let me back up when needed to kill anything sweeping the edge while trying to chase me. Aside from that, just keep strafing, even when very little is on screen, keeping the screen filled with bullets. Dodge every bullet you can, using slow motion liberally - it recharges faster than your health does. Fun game!

colourPod 2: dimensionPod

Play colourPod 2: dimensionPod

Feb. 28, 2011

Rating: 12

There's no point in continuing unless you're sure you can beat the current level with all abilities on cooldown, or you just want to practice your aim. The game puts you at the beginning of that level, and deducts whatever color pod progress you made since reaching that level. This means you can't continue-cheese your way to missions like "get red level 9" and the like.

colourPod 2: dimensionPod

Play colourPod 2: dimensionPod

Feb. 28, 2011

Rating: 19

The big circles with three smaller attached circles do 10 damage if they hit you. If you hit it and don't get around to destroying the three remaining circles, each of them does 10 damage to you. Make of this what you will.

colourPod 2: dimensionPod

Play colourPod 2: dimensionPod

Feb. 28, 2011

Rating: 11

A few things I noticed and didn't see comments about: * You can apparently achieve missions that you haven't unlocked; I got the hard 9x multiplier done before getting 9 other missions done * Rectangles aren't phasing out completely, but rather flipping back and forth between dimensions; firing once, then immediately warping and firing again will usually kill them easily * Squares seem to always teleport when your gun first faces them, but it's on a cooldown of around 3 seconds, so that's the time to kill them.

Bible Fight

Play Bible Fight

Feb. 28, 2011

Rating: 2

Fighting with Satan: yep, punch spam (Z). Just keep moving forward to stay in range. Don't get too close, or they'll block (which just slows you down, which is annoying). I tried fireball spam, and it surprisingly doesn't work that well, as it's a very slow move for him.

Bible Fight

Play Bible Fight

Feb. 28, 2011

Rating: 0

Fighting with Noah: dove spam everyone. (Seeing a pattern yet?) Hold down all three keys to get the move off (in order, of course).

Bible Fight

Play Bible Fight

Feb. 28, 2011

Rating: 0

Fighting with Mary: halo spam everyone. (Don't let up on either move key before you press Z, and hold Z too.) I didn't need to, but felt confident I could have gotten a perfect Satan match with this.

Bible Fight

Play Bible Fight

Feb. 28, 2011

Rating: 0

It looks like I was wrong about queueing moves in a way. You can't queue, say, a jump after anything by holding Up while the previous move executes, but it sure felt like I was queuing Jesus' crown of thorns once I got used to it. This was in fact key to getting the perfect Satan match; I kept waiting until the previous crown hit before tossing another, and Satan kept getting hits in; once I just started doing the move faster (pretty much as soon as I knew I got the previous toss off), he quickly got knocked out of melee range, and was reliably getting knocked out of his fireball and cerberus moves (if he manages to morph all the way, he'll run right past your projectile).

Bible Fight

Play Bible Fight

Feb. 28, 2011

Rating: 0

Fighting with Jesus: as with Moses, "fireball" spam (his crown of thorns) works on everyone fairly well, and if you do them fast enough, you stand a good chance of perfect victory, even against Satan (for the ach). As with Moses, keep holding down keys as you perform the combo; I think the game is expecting this for all combos that don't require hitting a key twice, which is probably why the controls feel so awful for everyone.

Bible Fight

Play Bible Fight

Feb. 28, 2011

Rating: 0

Fighting with Moses: as said elsewhere, stone tablet spam works against pretty much everyone. This combo works best if you hold down all three keys (away, down, Z) - if you let up on away before you press Z, you will very likely end up simply blocking.

Bible Fight

Play Bible Fight

Feb. 28, 2011

Rating: 1

Whoops, forgot to add to Eve: when fighting God, jump kick + punch spam, or apple spam; both work. When he changes to another character, fight as if facing that character.

Bible Fight

Play Bible Fight

Feb. 28, 2011

Rating: 1

Fighting with Eve: her jump kick followed by punch spam is fairly easy to do and works on Noah and Moses; adding snake charm works on Mary and Jesus, who like to strike from a bit further away. Satan will always win the range fight with those, so back off and spam apples (hold down all three buttons to get the move off, and get your timing down; you can't really queue moves). In general, moves seemed more reliable if I held down the last key.

Rebuild

Play Rebuild

Feb. 19, 2011

Rating: 12

For fun, I reclaimed all the area around a McNoodles, killed all the zombies in it, then left it unclaimed. Sure enough, after a few weeks, it had zombies again. I think I've traced the source.

Rebuild

Play Rebuild

Feb. 19, 2011

Rating: 6

This game feels a lot like a miniature Sid Meier's Civilization. Securing food, climbing the research tree, repelling "barbarians", expanding your "empire", maintaining happiness, improving the land... and of course, "just one more turn". A few niggling bugs like the defense duty updating problem, but wow - there's a ton here for a Flash game. The 4.5+ average rating is deserved.

loops of zen

Play loops of zen

Feb. 12, 2011

Rating: 4

More tips, a la Marvaddin. * Start from corners, edges, and 4-ways, yes, but also from blank white spots in the middle (you'll spot them with practice); just like the edges, 3-way pieces ("T"s) have to face away, and lines have to be parallel. * Ts must "face" away from lines and 2-way turns ("arc"s) that don't touch the T's square. * If an arc is next to a line you've locked, then you know the arc has only 2 possible positions, both of which will set for certain the side of the arc opposite the line. * Most levels have more than one solution. A certain number of pieces have to be right, while pockets of pieces could be arranged in 2+ ways without affecting the rest.

loops of zen

Play loops of zen

Feb. 12, 2011

Rating: 3

I got around the lack of a piece lock feature by screenshotting puzzles (after I'd solved most of the way) and putting them in mspaint, and then coloring red over the pieces I knew should be locked. It's slow, but after a while you see how mechanical the solving process turns out to be. Feels very much like Puzzle Loop: http://www.puzzle-loop.com/

Castle Quest

Play Castle Quest

Feb. 07, 2011

Rating: -13

Gah - opening music is ripped straight from the movie Gladiator...

Castle Quest

Play Castle Quest

Feb. 07, 2011

Rating: 2

Easy way to kill the final boss: hug the right wall, spam normal attack until he's moved left a bit, then spam whirlwind back and forth through him. Stay out from right in front and most attacks will never hit you. You can spam whirlwind to the right, but it might make him retreat early, and you'll definitely run out of energy early - not fatal, but it makes it take longer.

Thing-Thing 3

Play Thing-Thing 3

Feb. 06, 2011

Rating: 4

A few useful things you might not realize at first: * always duck if standing still; it cuts down your profile, making you much harder to hit * you can double-jump * sprinting while double-jumping makes every long leap in the game easy * you can't shoot through floors or ceilings, and neither can enemies * expect to die a fair bit while learning * you can do the whole game with the single pistol, so don't sweat weapon upgrades too much, but do grab every ammo drop. Hope this helps.

More Bloons

Play More Bloons

Feb. 06, 2011

Rating: 4

For level 6 (Bouncy Castle), I did this: #1: center of NE-most bloon should bounce and hit right pink; #2: right edge of left pink bloon should pop it. Click both; don't hold down. Both darts should arc a lot and bounce once each, taking a lot out and leaving you 8-10 down from the target; try to hit that many with the third. Hope this helps.

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