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Cardinal Quest

Play Cardinal Quest

Oct. 24, 2011

Rating: 1

Unbalanced. Simple as that.

Rebuild 2

Play Rebuild 2

Oct. 15, 2011

Rating: 5

Rebuild 1 was an annoying mess of RNG hate and "random" events like ...DYING... This is fun however. Expanded, moderately patched up and with extra features. Hats off to you, friend! You knew your weaknesses and took steps to overcome them while also providing more entertainment for your fans. You are a Developer =3.

Infectonator!

Play Infectonator!

Oct. 05, 2011

Rating: 35

Why did this not get badges, but awful recycled SHIT like Papa's X-eria ALWAYS gets some ? KONG TEAM IS HIGH D=

The King's League

Play The King's League

Oct. 03, 2011

Rating: -1

Dear Developer. Will you have my children?

Little Cave Hero

Play Little Cave Hero

Sep. 30, 2011

Rating: 4

I can't build the tutorial farm? AN icon comes up but no grid...what D=

The Last Stand: Union City

Play The Last Stand: Union City

Sep. 26, 2011

Rating: 0

There is a delicious memory leak in the game by the way.

Crystal Story

Play Crystal Story

Sep. 24, 2011

Rating: 5

Wut? My wind shear : Magic down Monsters wind shear : Magic AND atk down. :-\. HAX

Crystal Story

Play Crystal Story

Sep. 24, 2011

Rating: 0

I got my dudes to LV 6 and got to floor 5-6 . You know what? I'm restarting it here. Because Kong is awesome and you deserve that 5-star rating. Good job, man!

Monster Corp

Play Monster Corp

Sep. 18, 2011

Rating: 1

I want to like this, I like sim and management type games. But it feels unnecessarily complicated somehow.

Murloc RPG 2: Episode 1

Play Murloc RPG 2: Episode 1

Sep. 14, 2011

Rating: 0

What. In Arena mode anything I buy or pick up that is not a quest item is GONE FROM MY BACKPACK. What the shizz man?! D=

Murloc RPG 2: Episode 1

Play Murloc RPG 2: Episode 1

Sep. 14, 2011

Rating: 6

I think I speak for everyone when I say... ...ABOUT F*CKING TIME =3. Welcome back.

Papa's Pizzeria

Play Papa's Pizzeria

Jul. 29, 2011

Rating: -15

Awful pacing, awful progression. Everything is slow, boring, bothersome. You get six customers early. EACH takes ten seconds to list what he or she wants. Already a minute in itself gone listening to their DAMN orders instead of a ticket appearing out of the blue. Then you have to stupidly stare at a pizza for 20-60 (?!) seconds each and still go to cut it up afterwards. Amazing how boring this gets at level 4 , neverming THIRTY FIVE where the badges force you to go. What was this guy smoking when he thought the slow arse mechanics up?!

Papa's Burgeria

Play Papa's Burgeria

Jul. 29, 2011

Rating: -1

Ugh. For some reason, Prudence reminds me of Fluttershy D=.

Swords & Potions

Play Swords & Potions

Jul. 22, 2011

Rating: 17

Idea for non-gameplay-breaking change. If someone sells you an item you have no recipe for [yet] but can research, make having the item take 33% time off research. Why?because you're LOOKING AT IT :-P. Say you need 120 hours to research something. Then it gets sold to you. BAM! 40 hours less! A wise merchant invests, after all. [+] this if you like the idea.

Swords & Potions

Play Swords & Potions

Jul. 22, 2011

Rating: 3

Pick BLACKSMITH and CARPENTER as starters. Why? Blacksmith is solid, Carpenter is difficult but has a lot of items people want as well. AND the second quest unlocks early on. What do you have to do? Simply get 2K improve points for each and give it to the quest. It gives you SIXTY FIVE THOUSAND GOLD =3

Swords & Potions

Play Swords & Potions

Jul. 21, 2011

Rating: 16

Between "GIVE ME TOKENS" every 2 seconds, "Tick day " "waiting for server" and the game f*cking up [neither my blacksmith nor my carpenter do anything, I got an "Invalid customer" error just now] and the fact that I have to reload the game and wait for it so damn often. Just RELEASE this. TEAR out Tokens, make it a STAND-ALONE, OFFLINE GAME. But give the OPTION to people to DONATE because your game is FIXED, NON-NAGGy, NON-BUGGY and they want to THANK You for making it this way. I *guarantee* you will make far, FAR more.

Swords & Potions

Play Swords & Potions

Jul. 19, 2011

Rating: 6

Problem is, you spend 4+ hours a day crafting ONE of an item they can request. You have to sell something to pay your peeps and cover the coast of materials so researching means you have to non-stop make stuff for 2-3 days to be safe then research . Stuff taking 50+ hours? SERIOUSLY, my guy will just be useless for FOUR [in-game] DAYS because herpaderp? That's awful :-\. Also, srs, make the "luck" factor of what they want gravitate towards the starting craftsmen you pick. I mean, would you go into a WEAPON STORE expecting to buy, I don't know, POTIONS? If not 80% to buy an item your store [based on craftsman] would sell then increase that chance by 33% . I do not f*cking sell Bows. I do not f*cking HAVE bows o_o.

Swords & Potions

Play Swords & Potions

Jul. 18, 2011

Rating: 2

Seek Item done : 47 seconds of waiting :-\. Immediately after : Tick day : 34 seconds. Dude. What the sh*t I'm waiting for your fail server more than playing the game :-D

Swords & Potions

Play Swords & Potions

Jul. 18, 2011

Rating: 3

Ten times a day, 15 seconds I do nothing because "Tick server" or "tick day" comes up. Why are you so horrbly lagging if you force people to pay you to play the game?=3. Christ man.

Swords & Potions

Play Swords & Potions

Jul. 13, 2011

Rating: 0

Uhh, this is months old. Why is it under the "hot new games" part of the site? Oh wait, EPIC FAIL that's why :-P Not e ven that good. Pay 2 pay more 2 pay even more 2 maybe win game . With energy limitations and bad mechanics.

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