Not such a bad game but needs some better balancing: I spent a few races getting good speed and acceleration upgrades then was able to win the first couple of races easily. A bit of quick grinding on the first 2 tracks and I could afford the best car - fom there on, every win gets another upgrade. I was able to easily win races 3 to 8 even when I was crashing 5 or 6 times per race. 3/5
From the inelegant gameplay through to the countdown timer displaying 16 decimal places, this is one of the most truly awful experiences in my Kong career. Next time, please create a game title that's as boring as the game so that I won't be tempted. 5/5 (not really)
Nice one - one of the better entries in the esthetix range! Not sure I approve of the option to change the last puzzle if it's too hard though. Still, 5/5
The AIs are too strong at the latter end of tournaments; it's a bit like playing a computer at chess: you realise that you only win when an algorithm somewhere is letting you. That said, it's the best Pool physics I've seen on Kong... 4/5
Very neat game. However, I found that I was learning way too much and, without warning, halfway through I had a sudden craving for monkeys firing ninja-stars at balloons... But anyway, 5/5
Right. Here we go then... .... Clickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclick.
Clickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclick.....
Snnnaaaarrrggghhhzzzzzz - pphht! That's the sound of me having a great big yawn and letting off a tiny little fart at the end. I think it's what the dev would have wanted. 1/5.