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carnlin390's Comments

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Diebrary

Play Diebrary

Sep. 04, 2023

Rating: 3

seems like it works on firefox rather than chrome lol

Minesweeper World

Play Minesweeper World

Aug. 02, 2020

Rating: 19

mmm for Chuck Norris, the oranges are a bit straining to see at that resolution - nice and challenging though

Click for Biscuits

Play Click for Biscuits

Jun. 10, 2020

Rating: 1

It would be nice to be able to destroy/ delete space station rooms - and as someone else suggested, it would be good to be able to delete old ships. That or be able to re-allocate crew members. Fun game overall though - Thanks

Idle Mons

Play Idle Mons

May. 30, 2020

Rating: 0

For anyone that was in Carna - Thanks, I'm leaving this game now Rip Forums, Rip Updates It was fun for a while....

Japanese Money Simulator

Play Japanese Money Simulator

Aug. 14, 2019

Rating: 0

It looks quite plain at the start but there's some interesting math behind making change. A refined UI would help this go a lot further.

Realm Grinder

Play Realm Grinder

Mar. 10, 2019

Rating: 3

A solid incremental/idle game that slowly unfolds and gets more interesting as there are more choices and builts to take,

It's Just TIC TAC TWO

Play It's Just TIC TAC TWO

Sep. 14, 2018

Rating: 4

TIL - O's are trying to co-exist on 3x3 grid lands but some vengeful hand is murdering populations of 3 that live in a horizontal, vertical, or diagonal lines. X's are the pawns of the devious force.

Idle RPG

Play Idle RPG

Jul. 11, 2018

Rating: 2

Good update (1.0.6) - I like the game in general and it's nice that more work is being done after the 9-day game jam version. [+1 for good patch notes]

Idle Car Manager

Play Idle Car Manager

Oct. 02, 2015

Rating: 1

It'd be nice if there was a way to compare car parts during the part blueprint design phase so that you could relate to earlier designs or even other parts (in case you needed a quick way to match the chasis to the body- or design more holistically in general)

Developer response from Ryu82

That is probably not easy to do but I will look into it.

Homeless Steve

Play Homeless Steve

Mar. 30, 2015

Rating: 3

Note: Back button after clicking no on the warning; ability to be female, ability to try to be female after clicking male; ability to select black after selecting white; ability to make your name actually matter? (all of these things limit the character creation to a linear predetermined fate - like IRL but still - I'm not sure if you did this on purpose or if it's just because the stage of development.... The click text at the library and workout screens are could be more legible. ~~~ yup Verkade's comment on the effects of food ~~~ a baseline for comparison might be stick rpg - in terms of the scope of the game - length and what you can do - but this game centers its concept around survival much more - if you were to develop it further, I think you could look at more parameters that affect survival - maybe a "rebirth" system" and make the game even harder. In terms of progress and the investment of effort - I think its well paced.

Developer response from Tat0

I'll think about it. Thank you for your feedback. =)

Deep Space Explorer

Play Deep Space Explorer

Feb. 08, 2015

Rating: 2

Interesting concept, I think if you were to add more things to do - like more destination types, and maybe a way to upgrade slightly weaker ships - and then more ships (once you reach the hangar) the game could have more end-game depth In terms of the game right now, just for faster commands maybe even shorter commands so that in a fight I could easily do: p eng d p wpns u s x x Quick like that - maybe list the shorter commands in the help text for clarity

Developer response from MatKrulli

Yup, there is a lot of room for improvement. The game as is right now is more of a proof of concept to see if there are people interested and whether it'd be a good idea to make a more elaborate one. ^^ And indeed, putting one-letter shortcuts is a good call. Might do that on the next build. Edit: Build 1.0.1 has some new shortcuts.

Tic-Tac-Toe Unlimited

Play Tic-Tac-Toe Unlimited

Jan. 27, 2015

Rating: 0

:o, now I don't have to have grid paper to play this game - you could probably try to do a multi-player with each player with their own "mark" The game can get really meta with 5 player...

Developer response from Kalakuh

Hmm... Yeah! I'll implement multiplayer mode after I have some time!

Nomad EARLY ALPHA ver 0.7

Play Nomad EARLY ALPHA ver 0.7

Jan. 26, 2015

Rating: 1

you can press backspace to go back, and it seems like anything highlighted in red is unavailable in the current version

Developer response from ssslothman

Yes you are correct,use backspace to go back and anything thing in red is not yet added.

Maggot Life

Play Maggot Life

Jan. 20, 2015

Rating: 0

1. The game screen is probably way too big, an 800x600 flash window is more than enough. Maybe a 600x480 window might be more manageable for those who have smaller screen resolutions. 2. To improve the game, since it\s essentially an anti-idle - game requiring activity, things like growth or an increasingly complex system for nuturing the maggot might develop as time progresses. 3. Upgrades? Evolution? Coins? Maggot as an upgrade-able attraction to bring in more coins? More needs? GL HF Developing oh, you might want to standardize your font - and probably rethink the UI into a more continuous overlay

Hyper Rift

Play Hyper Rift

Jan. 16, 2015

Rating: 0

The game seems like it has a lot to offer, but it's just a demo here.

Developer response from DrExK

yes carnlin, do download the free version from google play and amazon. the itunes version will be out in a week :)

Trader

Play Trader

Dec. 29, 2014

Rating: 3

You might want to add tooltips to show the requirements for collecting each resource and how trading affects your relationship with said partners. I suppose you are working on the economy system of the nation but to add to the game might be relationships with different trading partners with different influence in resources and power levels.

Developer response from eremenion

Will do, thanks for the feedback!

Jelly Lift

Play Jelly Lift

Aug. 01, 2014

Rating: 0

For those with a "load" or graphics issue, I have found that the "high" graphics setting was causing a graphics glitch. Turning the setting off and from high to low made everything visible. GL finding that button when you can't see anything though.

Clockwords: Prelude

Play Clockwords: Prelude

May. 06, 2011

Rating: -1

finally, with a level special word I got the medium badge with the word, silks all special except the "s" the I being the brass

Crush the Castle

Play Crush the Castle

May. 08, 2009

Rating: 0

This game is nice 5/5 The levels are challenging, noting 17, 23, and 24 but are all beatable. The level creator is awesome, and I spent tons of time making nice castles.

Super Stacker 2

Play Super Stacker 2

Feb. 11, 2009

Rating: 0

I agree the impossible badge should be changed and AdamDee is right

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