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casimodo's Comments

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Kill The Kinpin

Play Kill The Kinpin

Mar. 18, 2020

Rating: 0

really nice fast paced shooter! And it has impressively good built multi-features which are easy to use. First level was a bit stressful, especially because it took me some time to realize I had to shoot them all. Instead of the timer ending the gameplay you might consider adding stars to the levels, so completing it within the requested time would give you a star. This way I think you could broaden the public.

Developer response from RatThing

Thanks! Good tip on the stars, I'll keep it in mind for next time.

Fish Legend Fish

Play Fish Legend Fish

Mar. 17, 2020

Rating: 1

I don't think it is as important as other suggested things, but maybe a toggle to see the radius of capture could be nice. And this could even open a new line of content: different boats or fishermen could have different reach or angles of "vision", or even "shape" (a cross, only front, a doughnut... ok maybe this is too weird, but I hope I make a point here). Btw, is there any forum or other place that you can gather suggestions and post your feedback, or where we can follow your project milestones?

Developer response from PeachTreeOath

Not weird at all! One core feature I had planned for was a unique fisherman system, where your boat might have 3 slots open but have to choose from 7 fishermen (however many you've unlocked), each one w abilities that help w certain situations like aoe, or good for long battles. I also had different ranges planned because then you could customize your playstyle with long distance vs short. Thanks for asking about my progress! I actually do have a Discord coming soon because I really want to foster a back and forth with the community (as you can probably tell from my commenting habits). I'll ping you when I have it up because I'd love to chat w a fellow dev about this stuff, especially since you have some great ideas there.

Light Speed Runner

Play Light Speed Runner

Mar. 17, 2020

Rating: -2

10 prestige points on my first one, and 16 on the second one, yet neither was legendary. What am I missing?

Developer response from raitrow

there is an "!" mark telling what you need to do to perform legendary prestige

My first Game

Play My first Game

Mar. 17, 2020

Rating: 6

the shooting mechanics feel a bit weird, not only the targeting/trajectory (which I can adapt to), but especially the fact that I have to spam click because I don't know when the arrow is ready again. Maybe having some meter or a visual bow and arrow could help with this. Perhaps the possibility to trigger autoshoot too with a key (you would still have to aim). The skills and gold purchases have to information; what is what? how much does it improve it? I think that it can look much nicer once some of these basic things are covered, and then you might want to add different bows or weapons, etc.

Some Things

Play Some Things

Mar. 16, 2020

Rating: 0

interesting mechanics

Block Fuser

Play Block Fuser

Mar. 16, 2020

Rating: 0

refreshing the game made me lose all gold upgrades, so everything is back to the default values :/ beware

Block Fuser

Play Block Fuser

Mar. 16, 2020

Rating: 1

how to know if you're getting a multiplier upgrade: look for even numbers that their digits add up to a multiple of 3 (ex: 132), and add 1 (so.. 133).

Block Fuser

Play Block Fuser

Mar. 12, 2020

Rating: 2

my gosh, I can't stop playing! *clickity-clik* and still so much to unlock..!

Sushi Cliker 2

Play Sushi Cliker 2

Mar. 12, 2020

Rating: 3

the fixed cost makes it an extremely short game. Very simple but looks and feels nice. No mute button, but I could just mute the tab (firefox), so no big prob. for my part. You might want to take a look at other incremental games to gather some base concepts, if you wanted to expand on it (prestige, different sushi types, incremental cost, the ability to see achievements, and them to give some perks...)

Developer response from evolvinggames

Thanks! Those sound like good ideas will be working on improving the game!

Fish Legend Fish

Play Fish Legend Fish

Mar. 12, 2020

Rating: 0

Another possible content expansion could be to have both the current "controlled" system and the possibility to go into the wild to try to catch new fish species to put into this big closed space, so that they reproduce.

Developer response from PeachTreeOath

That's a really interesting idea actually. It's kinda like Slime Rancher where you go place things into your farm so that you could access them whenever you want. I had an aquarium screen planned but this might be a cool, diegetic interface for that.

Fish Legend Fish

Play Fish Legend Fish

Mar. 12, 2020

Rating: 1

Nice start for a prototype! If it was me, I think I would include some more random stuff, as in different fish sizes, for example, or random spots for fishing. Perhaps buying a map from a local fisherman could tell you of a different spot, or the hint of a legendary fish. Maybe it would mess it up to have different rod, lines, baits configurations.. I like the simplicity in this game so far. Also in the "more complex" line, different fishermen could have different skills, which they would improve by just fishing. There are usually fishing competitions irl; this could be like a side task: to get as much total fish kg as possible in 1 minute (or whatever).

Developer response from PeachTreeOath

Love the way you think and it does validate a lot of ideas I had for a future version. I actually debated throwing in a huge whale that swims by in the beginning as a teaser but I didn't want to make people wonder where that whale is in the prototype. The different fisherman thing was something I started implementing where some were better at AOE damage, some were good at initial strikes, stuff like that. Don't know why I don't have fishing competitions written in my idea list, it's my favorite part of any fishing game lol, thanks for bringing that up.

Type Frighter

Play Type Frighter

Mar. 12, 2020

Rating: 2

Nice!! I can use this to practice and have fun at the same time :)

Olympic Ascension

Play Olympic Ascension

Mar. 11, 2020

Rating: 2

nice slashy game! I got to try different weapons, and they are interestingly unique. I think my character fell to the void when facing the lvl 10 boss

Crazy Hill Racing

Play Crazy Hill Racing

Mar. 11, 2020

Rating: 0

the play button disappeared after 2 races.

Melody Shuffle

Play Melody Shuffle

Mar. 10, 2020

Rating: -17

For those stuck in lvl 2, note that you can move the microphone ;) Check it at the beginning of every level, since it is only enabled in some of them.

Melody Shuffle

Play Melody Shuffle

Mar. 09, 2020

Rating: 10

Nice! Simple rules, and a playground of sound solutions

Developer response from jazzDgames

Thanks, glad you liked it!

I Want You To Notice Me

Play I Want You To Notice Me

Mar. 01, 2020

Rating: 2

What a gorgeous set-up! Lovely smooth easy going piece of art. I can imagine it expanded to further explore great little things of life, and help people reflect on those. Thank you for this creation :)

Endless Battle: Return of Hero

Play Endless Battle: Return of Hero

Feb. 28, 2020

Rating: 4

Start muted doesn't work, and it even bypasses the "mute tab" in firefox (you can hear it playing very low). To mute it, I had to actually move the slider up and then the "mute tab" worked. Also, just for info, there seems to be no offline gains.

Knight-errant

Play Knight-errant

Feb. 04, 2020

Rating: 0

Nice game, it felt quite agile.

Puzlogic Plus

Play Puzlogic Plus

Jan. 28, 2020

Rating: 4

Nice brain squeeze :) I would appreciate having two separate lists of blue and white numbers, and the ability to flag them as "taken", if you already know that they will be used in some tiles (but don't know yet where specifically). I hope that made sense

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