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castlesiege's Comments

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Idling to Rule the Gods

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Dec. 04, 2014

Rating: -2

the term "mean time between failures"? Why sit and be forced to run your computer for nothing? It's pointless...

Idling to Rule the Gods

Play Idling to Rule the Gods

Dec. 04, 2014

Rating: -2

@Taiyles This game requires one thing to be online (creating shadow clones, etc.). About every other idle game here on Kongregate does not require that. You log in to the game, change settings, buy stuff, etc. (which means the game does not play itself), and then you can make progress in the game offline just like if the game was running in the browser (mostly because in the later parts of these idle games it takes far, far too much real world time to just sit staring at the screen while you accumulate enough of some x resource to play the game in one sitting). I do not want a game that plays itself in a short time, nor want to watch a movie. Creating shadow clones by and of itself offline (or even with a divinity purchase or something) would not mean the game plays itself in any way shape or form. All it would mean is that I do not need to leave my computer running for nothing. Have you ever heard of (continued)

Idling to Rule the Gods

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Dec. 03, 2014

Rating: -1

@Taiyles Look at every other idle game on Kongregate. (Adventure Capitalist, Idle Blacksmith, Idle Conquest, Overlod, Save the Earth, Jelly Lift, etc. all). None of them require you to run the game to make progress in the game that you can not make while offline as well. THAT is the definition of an idle game. I think you are the one that does not understand what an idle game is.

DungeonUp

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Dec. 02, 2014

Rating: 4

The game description states that it is a demo. If you played up through level 20 without realizing it or reading the game description you only have yourself to blame. Still, apparently people believe that Kongregate etiquette is to put the word demo in the title. I don't have anything to say about that.

Idling to Rule the Gods

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Dec. 01, 2014

Rating: 5

@RYU82 Well, thanks for your comment and opinion on the subject. Certainly I don't expect to make one setting, go offline, and come back in days and have the game completed for me. I just fail to see how actively requiring a game to be running in a browser while I am forced to leave my computer running and unattended for several hours just to continually reevaluate a timer adds anything to the game-play. It makes rebirthing a major pain, and every time I hear my cpu fan going makes me wonder if this game is really worth playing. I hope I can beat the last god at least with one or two more rebirths. It is your game, and I thank you for it, but personally I think it is a very poor aspect to the game. Perhaps if it took something like 10 minutes or so it would not be too bad, but I think the last time was at least about two hours or more.

Idling to Rule the Gods

Play Idling to Rule the Gods

Dec. 01, 2014

Rating: -2

At least let us use divinity or something to re-buy shadow clones on rebirth. It takes hours of idling while the PC is running just to recreate the clones. I fail to see what purpose this really serves, other than to consume CPU cycles and energy for nothing. The AFK mode is a nice stopgap to this problem, but I still fail to see why we need to let our machines idle for hours just to play this game.

Developer response from Ryu82

Well because it is an idle game. An idle game has the purpose of gaining progress while idling. It is not an offline game where you can make 1 setting, go offline , come back in days and have full progress. I fail to see what the purpose of such an game would be so I didn't make my game like that.

DungeonUp

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Nov. 28, 2014

Rating: -1

Then it's not a demo.

DungeonUp

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Nov. 28, 2014

Rating: 0

You can play maze mode once a day. I also offer you bonus content you can pay me for. It gives you another 20 levels, and allows you to play maze mode as often as you want. Would that make you happy?

DungeonUp

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Nov. 28, 2014

Rating: -1

@gabrysio (and etc. all complaining about the fact that its a "demo") You can't fault the developer for wanting to make money off of their work. How many jobs are you willing to do for free? Let alone you still need to pay bills. Kongregate gives the developer something like $1.00 for every 1,000 plays so they are not really making much money off of their work (relative to the time it took to make it) unless the game probably gets into the 1,000,000 plays mark or more. You are lucky that so many developers have released their work for "free" here on Kongregate. Perhaps you would like to go back to the days where you had to pay $50.00 in a store to play anything. Kongregate does state they are free games, but free does not mean feature complete. The developer does offer you a "free" "game". Perhaps you really want to argue semantics. The developer should state I offer you a free game. It contains 30 levels. (continued)

Idle Conquest

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Nov. 11, 2014

Rating: 7

@snowskeeper Well, you have to give the developer some artistic license to create the game as they see fit, don't you? Still, allowing people to turn off the dialogue if they don't want it seems like a good compromise.

Command & Control

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Nov. 10, 2014

Rating: 1

@shinydan Racism (definition) : 1) poor treatment of or violence against people because of their race : 2) the belief that some races of people are better than others How you figure this game is racist is beyond me. It is about modern countries with established geographic borders (aka USA, etc.) versus groups that support terrorist ideals (aka violent jihad against all infidels). Though terrorists are generally of middle eastern descent (can you not figure out why?), this game makes no claim that middle eastern people are "inferior", or that violence should be propagated against them solely for being middle eastern, which would be what would be required for racism. It is the ideology of a certain segment generally ascribed to the race, and the members that hold that ideology, that is under attack not the race in and of itself.

Idle Goo

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Nov. 10, 2014

Rating: 8

@PosthumousPoet Sure, it could be the lag is due to his programming. If other games do use the same Unity functionality he is using and do not have the problem, then this is probably the case. (Unity is a big engine, so just cause other games use it and are fine - which in my experience is not even really true with Unity - does not immediately mean they are using the same functionality). Intermittent issues due seem like it could be his code, but it still could also be Unity's code too. He gave an explanation and reported it to Unity. I just got tired of so many wailing on him for poor programming. Give him some credit, and perhaps it truly is not his fault. If it is later determined that it is, then admit it dev. :P (Thanks for the game anyway though)

Idle Conquest

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Nov. 09, 2014

Rating: 2

@Yotsuba83 I understand your frustration with Unity's issues. And of course we all appreciate that you produced such a nice Idle game for us and are such a responsive developer to the Kongregate community. But my understanding is that the last stable version of Unity is 4.5.5. I believe this game uses a Unity version in the 4.6 range (as evidenced by the made with Unity 4.0 beta label earlier; but I could be wrong). If you are using a beta version of Unity, can you really blame Unity for all of the issues? Would the game not have had less issues if 4.5.5 was used, even if it did not contain some of the functionality you may be using for your game? Beta versions still do usually mean that the product can not be relied upon like a "release" version can (if it can indeed can anyway) and is still vulnerable to bug fixes and changes (more than in the maintenance part of the life cycle).

Developer response from CodeRiftStudios

Current stable version of unity webplayer is 4.6.f1. Thanks for playing!

Idle Goo

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Nov. 09, 2014

Rating: 1

To all those dissing the developer because the game is laggy. He has explained why on the "Game News" section of the game. If you think the lag with the hidden panes is still due to his poor programming (which admittedly I have even suggested that possibility with the lag previously before his post), and not just a bloated overkill of a web player, go find in the Unity documentation why you could program these "hidden" panes in Unity without lag and post the link to the Unity documentation stating so. It would make for an interesting read. :P

Idle Goo

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Nov. 07, 2014

Rating: 1

@Magical1ne You can get the non pro (i.e. free) version of the Unity development tools (4.5.5 as of this writing) that is not a beta version of Unity. @Jeon Thanks for what is the most likely answer to why the beta version is being used.

Idle Goo

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Nov. 07, 2014

Rating: 1

My point being, why are beta versions being used for a "professional" (or just professional) game?

Idle Goo

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Nov. 07, 2014

Rating: 3

Ok, it looks like the latest stable release of Unity is Unity 4.5.5. If you guys are using beta versions, you kind of get what you get...

Idle Goo

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Nov. 07, 2014

Rating: -6

Darn, can't unrate a game once rated. I'll move it to 3 for now in concession.

Idle Goo

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Nov. 07, 2014

Rating: 5

Ok, even the maintenance message even almost brings my browser to it's knees completely. Unless this is still a Unity issue (which in fairness I know there have been some issues with it lately -- though I wonder if some of it may still just be attributed to bad programming), this is getting ridiculous. I mean, Unity is so broken that a simple screen display nearly locks up the browser completely? If so, I would be interested to hear what the final Unity issue was from the developer. If it's not Unity.... (But I will remove rating to give the developer a fair shot)

Idle Goo

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Nov. 07, 2014

Rating: 5

UI responsiveness goes to complete crud after you buy several nanomodules. I can't even buy any of the evolve items I have the ability to buy or even switch back to another menu. You guys need to realize Unity is very resource intensive, and optimize for that if you are going to use it to make these types of games. I am not going to buy a world class computer just so I can play games like this on Kongregate. Right now, this game ends up just frustrating as ***. 2/5 for now, but I'll reevaluate the rating if you fix the optimization issues so the UI stays responsive under all conditions.

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