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chaltak's Comments

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Mad Vlad II: Revamped

Play Mad Vlad II: Revamped

Sep. 09, 2017

Rating: 0

Looks like this classic no longer works. I suppose it was fated to happen - no computer game lasts forever. It's a shame, still.

Mu Complex : Episode One

Play Mu Complex : Episode One

Dec. 26, 2014

Rating: 1

Magnificently fun and interesting game. I cannot wait to see more :D

Pause Ahead

Play Pause Ahead

Dec. 06, 2013

Rating: 3

Anyone complaining about level 7, or 12, or 19, go beat Nihil. Then we can talk. This is the most pleasantly hard game I've played in a long, long time. You thought of everything - no death counter, excellent mechanics, fantastic music. It was hard enough that I celebrated upon completion but not so hard that I felt it was ever unfair. Please don't ever make a Steam version of this game. I won't be able to resist buying it and I don't think my keyboard can handle that kind of punishment again. 2 hours 17 minutes total, 1 hour 7 of which was in Nihil. >:[

The Black Yeti

Play The Black Yeti

Dec. 04, 2013

Rating: 18

Clever idea, but the camouflage was buggy and involved more trial and error than any actual planning. The controls were also a bit sloppy. 3/5

... :D

Play ... :D

Dec. 04, 2013

Rating: -1

What a fun, albeit short game. The controls were smooth and easy to use - they were perfect.

You Are The Road - Molyjam 2012

Play You Are The Road - Molyjam 2012

Dec. 03, 2013

Rating: 1

Fantastically fun and hilarious, though short, game. Within seconds I had made it my goal to destroy all the cars - without even knowing about the badge XD

One More Magic Potion

Play One More Magic Potion

Dec. 02, 2013

Rating: 0

It is simply too difficult to tell what is an item and what is an enemy. Oftentimes the color scheme made it very difficult to see anything.

Dark Cut

Play Dark Cut

Oct. 30, 2013

Rating: 8

Very fun game, excellent idea, but the fact that failure resets the entire game was too frustrating to continue.

Prehistoric Shark

Play Prehistoric Shark

Oct. 30, 2013

Rating: -2

Fun, but not a game with a ton of replay value.

Time to wake up

Play Time to wake up

Oct. 14, 2013

Rating: 6

Detailed and mysterious game - quite the creation. Getting all three endings is worth it :) The game does badly need a way to skip text, though, especially for repeated playthroughs.

Give Up

Play Give Up

Oct. 03, 2013

Rating: 2

I love how it's given the "quick" tag - I feel like that's just a further part of its mind games.

Bela Kovacs and The Trail of Blood

Play Bela Kovacs and The Trail of Blood

Oct. 01, 2013

Rating: 0

Beautiful, excellent noir game. I wish there were more of these :D

Curse of Plum Mountain

Play Curse of Plum Mountain

Oct. 01, 2013

Rating: 0

The idea behind this is excellent, and (in general) game design is great, if repetitive. The writing is often clever, if a bit sparse. I was forced to exploit geometry glitches to gain access to the bracelet, though, as I found no way to get to the bracelet normally. A sequel with better storytelling and level design would be fantastic!

The Golem

Play The Golem

Oct. 01, 2013

Rating: 1

It's a cute story more than a game, but well-done and enjoyable :)

Attic Atlas

Play Attic Atlas

Oct. 01, 2013

Rating: -1

This was certainly interesting, although the "funny" tag seems utterly misplaced. I'd recommend using a native speaker in the future to help you work with spelling/grammar issues. The story seemed simply surreal. If that's what you were going for, you achieved it, but from my perspective, the ending made no real sense. The attempt at involving Jewish mythology was interesting (we see it so rarely) and I'm glad you changed "Mr. Jew" to "Mr. Boss." Just because a racist stereotype exists doesn't mean it's ok to continue using it, after all :) In short, this didn't appeal to me, but I'd love to see another work from you in the future.

Lucky Tower 2

Play Lucky Tower 2

Sep. 15, 2013

Rating: 4

I felt like this one lacked what the first had: the simple, funny joy of playing. The first one was elegant: guy dies in funny ways, guy says something funny, leaves rich. This delved far too much into the annoying, repetitive aspects of RPGs (although I did appreciate having a goblin with 15 ears).

Lucky Tower

Play Lucky Tower

Sep. 15, 2013

Rating: 5

The funny ways to die raised this from your average exploration game to a 4. The brilliant, well-voice-acted dialogue raised it to a 5. :D

K.O.L.M. 2

Play K.O.L.M. 2

Sep. 15, 2013

Rating: 24

What an absolutely fantastic little game. I am deeply interested in the story of these two. You've made me form an emotional connection with four blocks and a pair of legs. More than once I wished I could just reach down into the game and say "Come here, little robot and sister. I'll be your big brother." Well done, designers. As soon as that ending happened, I realized that credits were starting to roll, and I literally said "NO. You are NOT allowed to end like that!" I can't wait for the sequel.

Humanoid 47

Play Humanoid 47

Sep. 13, 2013

Rating: 0

Ok, I'm sorry, this game's visuals made it unplayable. I could barely tell what was going on in each frame, and it was quickly apparent that it would be nearly impossible to find clickable areas. I hate this particular art style, so I'm sure that's part of the problem, but this style just does not work for a point-and-click game, which is based around finding items and using them on other items.

Socrates Jones: Pro Philosopher

Play Socrates Jones: Pro Philosopher

Aug. 30, 2013

Rating: 1

This was a FUN game. Brilliantly designed, excellent comedy, fantastic artwork, and educational at that. Although my brain fried trying to understand Kant's ideas, I thoroughly enjoyed this game. Well done!

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