I thought it was quirky and clever, until I realized the deeper meaning behind the game. 5-star and favorite. What an amazing expression of artistic struggle (and struggle in anything, really)
This whole time I was wondering how to get the amalgamation of gibs seen in the thumbnail. Upon finding it, I wanted it gone. Now.
Very... interesting game, with some funny moments. I think FlamingSpork said it best: "All I see are perfectly logical series of events."
Really a beautiful game. I really enjoyed the art style, as well as the underlying theme. Who'd have thought a game could so simply, but without being preachy, ask science, religion, and nature to coexist? Very well done.
I love seeing a new and creative idea implemented so well! The humor was spot-on as well. This is an awesome game! I would love to see something like this implemented in a larger scale. As it is, it feels too short. Looking forward to seeing more from you!
SPOILERS.
Up until the final timeline I was ready to give this game 4 stars, but once I realized what was going on, this shot up to 5 stars and a favorite. Beautifully done.
I love the game - brilliant writing - but the parser's ability to understand text is subpar. (Smash clock? Nope. Hit clock? Nope. Break clock? Nope. Use hammer clock? Yes?)
Creative concept and cleverly done, but gets very repetitive very quickly. Take the concept and make it more interesting - maybe we have to clear buildings in second person or shoot down incoming planes?
SPOILERS
I really, really did NOT want to end that last level. This is very well written - to make me see the computer as a person. When she asked me to deactivate the Emotion Simulation Core, I said no. I sat there for nearly a minute telling the game no, knowing full well that it was what had to happen to continue. That was hard in more than one way. Well done.
I miss the Myosotis 1 cursor... Fantastically designed as always with powerful music - this has the best music yet! It really is one of the best parts of your games (how the music coincides so perfectly with the gameplay) and in the first game it set a very high standard. The second Myosotis failed to reach this standard but the third has more than made up for it! Incredible, incredible, incredible. The puzzles were brilliant and often chilling (the poem/cards one especially)m though they could stand to be a bit more difficult (while preserving the genius blance Myosotis 1 had). The sound effects when clicking (ie the chirping and the water sound effects when underwater) were too loud and a bit annoying, but the storyline... man the storyline. I cannot wait for a conclusion to this! As long as Myosotis' storyline has some real development in the fourth, it will be amazing!
Furthering the story in a strong way! I don't like this Hania song as much as the one from Myosotis 1, but it does seem to fit well (And that's a song critique, not a game critique). Beautifully designed game that deserves WAY more attention than it's receiving. Thank you for making this!
Crazily beautiful game with immensely satisfying and scene-appropriate music. Perfect puzzles that were not too difficult nor too easy (usually) and gave a sense of accomplishment when you completed them, instead of feeling like you were playing a pixel hunt or guess-and-check game. I loved it!
Random mouse lags, using Windows 7 64 bit, Google Chrome. Internet Explorer did not give me the same problem. EXCELLENT music and a crazy interesting story - I am very reminded of Myosotis (in a good way) in that the storyline starts simple-ish and gets steadily creepier and stranger. Very well done! The whole series has been very interesting - a conclusion would be fantastic!
Beautiful atmosphere, the graphics (speaking about the overlay and static) heavily brought to mind the space journeys of the 50s and 60s, and it provided a rare and powerful insight into the mind of an apparently depressed hero. What I got out of it is that he felt alienated and alone, in a dark world, unable to be himself (or rather herself) and in the end, made the choice to become a woman to liberate herself and be true to who she felt she was. Something along those lines?