Some of the monster crits are a bit out of whack. Normally crits are a bit over 2x damage. However, some times they are blown out of porportion.
>Lv.50 Brother Azulot attacks dealing 2400.0.
>Lv.50 Brother Azulot attacks dealing { 56626.0 } 2.4k to 56.6k. Thats a 2359% increase (or 23.5x as much damage)!
Avg dmg calculation is off. My stats: 100% crit chance, 266% crit dmg, 67 attack. Avg damage: 210. Actual avg damage: 246 (every hit is a crit for 246).
Certain subtypes definitly need a nerf. Should not go from being able to 1-hit a creature to being 1-hit by one (ShapeShifter), or it being unkillable (Ghost, Aura). Resist should probably be made weaker (about half of what it currently is) and Ghost/Aura should reduce damage by the amount Resist currently does. Fast is also a bit riddiculous. Im a tool class, I barely ever double hit if ever, yet a Fast creature can hit me over 5x in a row? Bring it down to 2x. Berzerk - first game I've played where a Berzerk status increases defense as well as damage...
Dev: Please fix the saving issue in the game. Or add a manual save button temporarily. Ive lost well over 7 hours worth today, and know of many others in a similar boat. This is probably the worst issue that you can deal with in an MMO.
Normally the game autosaves after 15 minutes. Entering combat before you quit and refreshing the game regulary will also help. I apologize for your lost progress.
Should be a period of time during which you cannot be re-knocked down, even if its short. Being chain-trampled by giraffes is just lame. Oh and the screen shaking, ugh.
You should get the lose reward when you fail a challenge. Challenges aren't rewarding enough. Many challenges are based on either luck or simple annoyance.
Very polished. Nice graphics. Seemingly bug free thus far. NO ENERGY METER!! Nice storyline with multiple archs. All this, and its a fairly new flash MMO? Oh and active devs in chat rooms! Others should learn from there example. 5 thumbs way up! (:
The amount of grind for the enemy upgrades becomes ridiculously insane. Rampage is only worth getting after youve beat the game - its a farm tool that gets you killed quick. Tons of bugs and issues with this game. All in all, nice proof of concept, but other top down shooters have been able to incorporate much more (level variety, balanced upgrades/grind, some menial story, better looting systems, etc)
Need to be able to disable the Rampage "upgrade". I find the game much more difficult. I went from easily beating the game to barely being able to make it half way through due to the speed along combined with the other issues that plague this game. :/
you prob have ~85% hit chance