Bullet Hell + Lag + Size Increase + OP Fire + Pathetic Magnet.... UGH! Also lots of inconsistencies with graphics. Some things are pixelated, others are not.
I see no shapes in firefox. In chrome I see shapes, but the size of the game is wrong making it a good bit harder than it should be. No idea why the heck this buggy game got badge of the day :/
Red little fireballs in Stage 37 and up are insanely OP. They will occasionally use this attack thats a line of fireballs, like 10+ of them. Its pretty much an insta-kill for me at 130k HP (and thats half my points in HP).
All Epic sets need defense. Also, stats on items need to scale more. Making it based off the dungeon level it was picked up from would probably be easiest/most logical. 100 or even 1000 HP and similar stuff really doesnt even do anything at all when youre in Hell mode and beyond, sitting on 60k+ HP. My HP is currently 130k and it gets depleted in seconds regardless of which epic set I wear, which is a bit ridiculous, to say the least. Game was fairly balanced at the beginning (Normal and most of Nightmare).
The +X HP Regen per Second on items needs higher scalability. Highest I saw was 20/sec. In Hell & Insane, enemies are whacking away for well over 1k damage a hit (I've died in seconds with 60k+ hp). Not saying it should be necessarily be viable to mitigate that, just saying that scalability needs to change. Also, there needs to be some way to mitigate more damage in Hell & Insane. Def isn't a trainable stat. All I can seem to do is to try and get the jump on enemies with group stuns / freezes, if not, I die.
Clicking save was saving but it just didn't tell you. There is a message now, as well as autosave.